The Complexity of Fate

Not writing battle reports any more as it’s damn hard to keep track of what my army, let alone what my ally and two opponents do all game! I will, however, still write these little “after battle” snippets of narrative. Basically, I will be switching to Imperial Guard, as I don’t see my Eldar staying around in a partnership that they do not want to be in. However, if I said that I wanted to fly solo, it would screw over the person that I am allied with, so I will not do that. From the Eldar perspective, however, they did not lose a single battle when they fought by themselves. Since teaming up though, they have yet to win a battle, despite taking very few losses and exacting heavy tolls on whoever their opponents are. Therefore, I will be switching to Imperium armies,  an Imperial Guard detachment with a Space Marine allied detachment (until I buy Sisters, then the Ecclesiarchy will start to flex its muscles!) and a pair of Inquisitors. You’ll see when I post up my next army list!

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Scatter lasers slammed into the side of the Tau Riptide battlesuit as Farseer Lireia directed her Aspect Warriors towards the flank of the Space Marine lines. The alliance of primitives and naive children amused her. Their cowering and desperate tactics amused her further.

“Know no fear, Mon-keigh?” she reached out to the mind of the nearest human, though he recoiled from her psychic touch almost instantly. She dug her hand into a pouch on her robes, pulling out small, wraithbone runes and casting them in the cramped confines of the Wave Serpent transport vehicle. The Aspect Warriors of the Dire Avenger shrine did not seem to react.

Until Lireia’s expression dropped.

“Farseer?” the nearest Aspect Warrior asked, his voice calm and calculated as always. Lireia faced the ground for a moment and the warrior turned back to his squad, all remaining silent. The Imperial armoured column had collapsed. The Inquisitor was hiding behind the remnants of a ruined building, shielded by the humans’ void shield generator. Lireia’s forces were largely unscathed, she still felt the presence of all barring one of her vehicles, the Rangers of the Craftworld were a little worse for wear, but otherwise her forces remained. She knew how much damage her warhost had done to the enemy lines. Famous tank commander, Longstrike, had long since crawled from the exploded wreckage of his vehicle, the second Tau Hammerhead tank was barely still hovering above the ground and the Tau Fireblade commander cowered behind the giant Riptide battlesuit that looked as though it was falling apart, along with the remains of his squad; a single Fire Warrior. All of the supposedly advanced battlesuits that had dropped in from above had been quickly cut to ribbons by disciplined shuriken fire from the Eldar Aspect Warriors, as well as the forces of the Space Marines who had arrived by drop pod. Losses for her enemies were heavy, though the Imperial Guard tanks had all been destroyed and the Inquisitor would not last long with her squad of infantry.

She sensed desperation in the Imperial Guard forces, as well as in her enemies. The Imperial tank commander had also been slain and, despite the Inquisitor’s presence, the remaining squad of infantry wavered in their resolve.

“Warriors, gather the soul stones of the fallen and quit the field. I will not trade the lives of my warriors for the lives of children and primitives,” she called out to her forces psychically. Almost instantaneously she felt the remaining Eldar forces speed away, turning from their targets and quitting the field. She noticed a squad of Fire Warriors heading towards her vehicle, though before they could attach their EMP grenades to the hull, the skimmer turned and sped away.

——————————————————————————————

Inquisitor Alyssa Robertson had only just made the rank of Inquisitor, having been an acolyte to Inquisitor Lord Tyzell Chaylen until a few weeks ago. Already, she had failed in her duties. She wished to capture the Tau commander alive so that she may question him. She wished to capture more Tau technology, though the salvage from the deceased battlesuits would have to be enough. The Eldar forces were quitting the field en masse and nothing she could do would stop them. Eldar rarely listened to humans such as herself.

“Men, I want you to cover me whilst I de-activate the void shield generator. We will not allow it to fall into the enemy’s hands,” she instructed, moving towards the generator that lay by the forest near her position. The Guardsmen followed her, but she felt their unease. She could understand; these men had witnessed their entire armoured company, along with their commander, reduced to burned out wreckages, though her duties to the Emperor had long overridden her sense of compassion. She had a job to do and these men would give their lives to the Emperor there and then if needed.

She reached the console on the side of the generator. She understood the simple controls, though the complex parts left her baffled. She glanced over the battlefield and noticed the remaining Tau and Space Marine forces advancing on her position. The void shields held their fire in check for now, but it withered under the bombardment. The Imperial Guardsmen fired back, though their las fire and bolter rounds largely impacted with trees or the walls of ruins.

Then the void shield flickered out of existence once more, unable to hold up against the combined firepower any longer. A bolter round whipped past her head, causing her to duck behind the generator. Her heart raced and she knew that she needed to get away. Her hands sparked with psychic lightning and she pressed her palms against the console, crackling and frying the internal circuitry in a torrent of witchfire and psychic lightning. She was glad there were no members of the Adeptus Mechanicus around to see it.

“Guardsmen, fall back. We cannot stay here any longer!” she yelled at them, snapping off a couple of bolt pistol shots in the direction of the encroaching enemies. As the Guardsmen picked up their equipment and ran in the other direction, she followed, subtly using her skills at divination to aid their escape, directing them away from enemy fire and out of sight. They ducked into the basement of one of the ruined buildings and Alyssa concealed the entrance, her skills gained in an Imperial Guard light infantry company coming into play. She prayed to the Emperor that it would be enough.

Eventually, the sound of Tau and Space Marine forces dissipated. Alyssa would need to report this to Inquisitor Lord Chaylen.

—————————————————————————————————————-

Lireia counted the soul stones of the deceased Eldar as her forces retreated into the webway gate that was linked to her flagship in orbit. Considering how many battles her Craftworld had been in, the number of soul stones that hung from her grip felt rather light. She had not suffered many losses, but she had to concede to Thalinia’s wisdom when she said that aligning with the humans would be their downfall. The Eldar would conduct a different campaign upon the planet’s surface. Every Aspect Warrior, barring a handful from the Striking Scorpion shrine, had transported off world; every vehicle apart from a handful of Vypers and War Walkers had departed. Only Rangers remained with a handful of Guardians, Vypers and War Walkers to watch over the Seer Council as they continued their search on the planet surface. She would not add any more soul stones to the collection in her hands.

Lireia handed the collection of stones to Exarch Araniel of the Howling Banshee shrine with a sombre smile.

“Take them to the Dome of the Crystal Seers on the Craftworld. Make sure their souls find peace in the Infinity Circuit.” Lireia nodded and turned to walk away.

“As you ask, Farseer,” Araniel responded, turning and walking into the webway gate, soul stones clasped in her hands.

Lireia still had to lead her Seer Council. Her mind had to be clear, her concentration had to be total. Searching for a psychic beacon and concealing the Seer Council’s movements from the Tyranids, agents of Chaos and the alliance of naivety. Autarch Thalinia would take the majority of the fleet back to the Craftworld, though Lireia did not relish meeting with her again once her assignment on Amarah Prime had been completed. Thalinia had been right, as usual.

The skeins of fate had proven difficult to interpret.

The Nature of Fate

Off to Warhammer World again today. Playing a 2v2 game (as is how this campaign is going) and my partner is using an armoured column. Naturally I am going to bring an Eldar armoured column to compliment it. Flood the table with armour!

I do not have the exact list of what my ally is taking, but I know he has an armoured fist squad that I can put my Inquisitor in (to absorb bullets). Speaking of which, I am taking an Inquisitor who is bringing some fun toys to the battlefield, namely a void shield generator and some servo skulls. Shenanigans will happen!

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Farseer Lireia was lost in her thoughts. She sat at the edge of the Eldar encampment, gazing off into the distance. There was still the sound of battle echoing across the planet’s surface, lives ending like candle flames in the wind. She doubted her mission. She doubted her visions.

She doubted herself.

“Farseer,” came a voice from behind her, yanking her out of the ocean of uncertainty in which her thoughts floated like a primitive Mon-keigh raft as it threatened to sink beneath the waves. She did not need to turn around to know who it was, it was Exarch Andarion, of the Striking Scorpion shrine.

“Yes, Exarch?” she replied, looking over her shoulder, sweeping loose hairs from her face with a single movement of her hand.

“The Mon-keigh, the Inquisitor wishes to speak to you.” The words left a sour taste. She could hear the Exarch’s frustration at allowing a human to know where there camp was settled, but the need had arisen, and Farseer Lireia knew of radical Inquisitors and the secrecy they pursued.

“Lead me to her,” Lireia responded as she stood up, seemingly effortlessly. The Exarch merely turned and walked. Lireia followed. Her thoughts still wandered as she walked through the camp. A lot of their forces had pulled back from the planet’s surface, along with her older sister, Autarch Thalinia, who needed medical attention after the last battle. Lireia did not seem to notice as the two of them reached their destination.

“Eldar.” The Inquisitor’s voice again rescued Lireia from her thoughts. She turned to face the woman. She wore tightly fitting mesh armour, not Imperial by design, underneath a long coat which was most definitely of Imperial origin.

“Inquisitor, you desired an audience, now I am giving it to you. Speak,” Lireia answered, resting her spear against the ground.

“Our paths must cross. You have seen it too, haven’t you?” the Inquisitor replied. A bold statement. Lireia could feel Andarion’s contempt for this human rising.

She was right, however.

“I do not expect your primitive attempts at seeing to hold much truth,” Lireia started, catching the Inquisitor off guard. Lireia could sense the discomfort in her, but she kept a stalwart expression. She was a new Inquisitor, only recently promoted up. Lireia grinned for a moment.

“But-,” the Inquisitor started, but Farseer Lireia held a hand up, interrupting her speech.

“I am not finished, human.” She paused, taking a deep breath. “I have seen what you see, however. It seems that fate has decreed that we cooperate on this planet. However much we try, however much we may want to, we cannot escape it.”

“Then you know where and when?”

“We shall be there, Inquisitor. We will supplement your brutish armoured column with our own.” She paused, smiling once again. “Consider it a lesson.”

With that, she turned and walked in the other direction, gesturing subtly at Andarion to follow.

The Inquisitor walked away as well, back to the Imperial garrison with which she stayed. But first, she had to meet with her superior. Inquisitor Lord Tyzell Chaylen was meeting with a small force of Grey Knights, the secretive chapter of Space Marines. The daemon hunters of the Imperium.

Inquisitor Alyssa Robertson always felt uneasy around them. She did not relish having to report to her superior in most scenarios, let alone if he’s surrounded by some of the most intimidating warriors that the Imperium has to offer.

She had to clear her mind for the coming battle, however. She wanted to be able to follow the Eldar movements, despite knowing that her powers of seeing were vastly inferior to that of the Eldar Farseer. She had to be focussed. Her mind had to be clear.

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1800pts Ithyl-Loc Armoured Strikeforce

Eldar Strikeforce

HQ

Farseer Lireia Narésiel – 120pts

Farseer – 100pts

Singing spear – 5pts

Runes of witnessing – 15pts

Elites

Troops

The Wanderers – 120pts

10 Rangers – 120pts

Disciples of Asurmen – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Storm of Blades – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

A Thousand Blades – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked bright lance – 5pts

Holo-fields – 15pts

Fast Attack

The Hounds of Kurnous – 180pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Crystalline Wrath – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Prism’s Force – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1627pts

Inquisitorial Liaison

Inquisitor Alyssa Robertson – 64pts

Ordo Xenos Inquisitor – 25pts

Servo skull – 3pts

Servo skull – 3pts

Servo skull – 3pts

Psyker (Mastery Level 1) – 30pts

Force weapon – 0pts

Total – 64pts

Fortification

Portable Void Shield Generator – 100pts

Void Shield Generator – 50pts

+1 Void shield – 25pts

+1 Void shield – 25pts

Total – 100pts

Grand Total – 1791pts

A Chapter Divided Campaign Weekend Army Lists (Very long post!)

So, I sit here writing this post on the Friday night before a campaign weekend at Warhammer World that I will be attending. It is called ‘A Chapter Divided’ and focusses on a Space Marine chapter that is split down the middle and is on the brink of a civil war. On one side, you have the Traditionalists; think Guilliman and his Ultramarines and you’ll have a rough idea on what their stance is. Then you have the winners… Um, I mean… Pragmatists. They are more willing to deviate from the Codex Astartes and change up their tactics to meet the situation. How it will be decided will be on honour points and glory points that will be accumulated over the course of the campaign weekend. Honour is how honourably you fight; how many challenges you make, accept and win; how many challenges your Tribune (basically a free Space Marine veteran sergeant with 50pts of wargear that you bolt onto your army. He’s supposed to be there to ensure the Chapter’s will is being enforced on all fronts) wins; how many monstrous creatures you slay and so on and so forth. Glory is basically the measure of victory points you accumulate over the weekend. Glory dictates which faction wins, honour dictates how they go about deciding the fate of their chapter.

So, I’ve spent the past few weeks painting up models and frantically basing them to take part in this campaign. I will be leading my Eldar as they pursue their own agenda on the planet Ophelion, the theatre of war where the fate of the Remnants chapter will be decided, and have written up all my army lists, (which are even more fluff friendly than usual; I’m even fielding Howling Banshees!) as well as the small backstory that goes before them. I have my Tribune ready, my warhost is assembled and all preparations are complete. May Khaine guide my blades!

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 Farseer Lireia Narésiel emerged from her Falcon, long brown hair tied into a neat bun that was held in place by a simple wraithbone stick. Stray hairs whipped about her face as piercing blue eyes scanned the horizon, five of her Warlock advisers exiting afterwards to flank her. The enemies of the Eldar on this planet were numerous and Farseer Lireia was not used to leading from a military position.

“Farseer,” the nearest Warlock started, “why are we even dealing with the Mon-keigh? Their agenda conflicts with our own, not to mention what happened last time.”

“The skeins of fate have spoken,” Lireia responded, seeming to just stare off into the distance, “it has decreed that we are to accommodate the representative of the Mon-keigh, lest we bring down the fury of the entire chapter of Space Marines that recently entered the system.”

“The Remnants?”

“Indeed. Our operations on the planet’s surface can ill afford additional interference.” She paused, turning back to her Seer Council, tucking a stray strand of hair behind her pointed ear. “Besides, if my visions are correct, we will only need to accommodate one primitive. He should not draw too much attention to us here.”

“What of Autarch Thalinia? She wasn’t too keen on the last time we cast our lot in with primitives,” the Warlock inquired, causing the Farseer to glance to the side. She had argued with Thalinia before on the surface of Amarah Prime when she tried to use the local Imperial Guard regiment as a distraction.

“Our path in this is clear. If we refuse to accommodate this human then we would earn the ire of his entire Chapter of Space Marines. We only have a handful of Aspect Warriors and very little aid this far out, therefore we can not afford interference from more Mon-keigh.” She stopped again, walking back over to the Falcon which remained stationary, hovering above the ground with the hum of grav-engines. “Primitives are like pests, you see. Too many and you become beset by them; you need to start dedicating time and resources in stamping them out or they will impede your progress. Keeping the number of pests interfering to a minimum, however, allows you to largely ignore and avoid them.”

“Do you have a plan, Farseer?” the Warlock asked, turning to face her as the others kept their watch over the surrounding area. Everything was quiet, but the warrior seers of the Craftworld maintained their vigil.

“Myself and Autarch Thalinia will meet with the Mon-keigh who is deployed to find us. We will present ourselves to him and allow him to travel with us, at arms length of course. Space Marines are easy to fool,” Lireia replied with a smile. For now, we have preparations to make. I must consult the skeins of fate once more to divine our next course of action while we wait for these humans to arrive.”

——

“The Emperor protects, Captain,” a hulking Space Marine growled through his helmet’s vox unit to another, similarly large man. His power armour was adorned with golden aquilas and a Crux Terminatus on the left shoulder pad. His helmet showed a white halo of laurels around the top, but was otherwise very standard; it was obviously the standard power armour of a Space Marine, though the level of decoration would give the impression that he was a member of the revered first company. He did not appear to carry a ranged weapon, not even a standard Astartes bolt pistol side-arm, though his hands were clasped in large gauntlets, four small, crackling blades protruding from the knuckles. On his back was an equally decorated jump pack, emphasising his already hulking stature.

The Captain, on the other hand, wore no helmet, his buzz-cut head decorated with chiselled, yet scarred features. His armour was similar to the other Marine’s, though his armour was masterfully crafted. The level of decoration was far above that of the other Marine’s, which was in no way a dull, standard set of armour, and his weapons mirrored his armour’s level of construction, a power sword sheathed at his left and an archaic grav-pistol mag-locked to his right thigh. His expression was completely neutral, though he offered a nod at the jump pack wearing Marine.

“Indeed, Brother Herilus,” he acknowledged as he nodded. “I have briefed you as much as I can in this matter. We know very little of the Eldar of Craftworld Ithyl-Loc; they are smaller and tend to avoid confrontation, but they are operating on the planet Ophelion under the ignorant nose of Governor Schwachgeist,” he continued, glancing to the door of the Thunderhawk and eyeing the door release button.

“Why do we not just wipe them out? We should not allow foul xenos on one of the Emperor’s planets, and if what you said is true then they should not be able to stand against our zeal,” Herilus responded, standing by the closed door, though his boots were still mag-locked to the floor.

“You have fought the Eldar before, Brother,” the Captain replied, shaking his head, “were we to move against them aggressively, they would only slip back into the shadows. This is not a larger, more militant Craftworld we are dealing with this time.” He pressed the button to release the door and the hatch started to open, revealing the surface of the planet below the speeding gunship. “Plus, we do not believe that their agenda is of our immediate concern. The forces of Chaos are operating on the planet, spreading their vile corruption to the planet’s populace. Whilst we have sent other members of the First Company as Tribunes of our chapter to keep an eye on them, we need to keep our eyes everywhere. The fools within the Traditionalist faction cannot be trusted to take the necessary steps to discover what the various heretics and xenos that prosper on our planet’s surface intend to do. Chapter Master Ares has decreed that the faction that succeeds in the task of rooting out and cleansing the planet of these traitors and aliens will decide on which road our chapter takes.”

“I understand, Captain. May the Emperor watch over you,” Herilus acknowledged as he stepped towards the back of the Thunderhawk.

“May he watch over us all in this dark time, Brother Herilus.” With that, Herilus ran up to the edge of the ramp that now trailed behind the Thunderhawk and dived off, freefalling towards the ground with his jump pack ready to slow his descent. He did not like having to watch over the Eldar of all races, having seen their lies and trickery in battles past, but he was a Space Marine. A veteran of the vaunted First Company. He would not falter in his duty to the Chapter, or the Emperor.

———

Herilus stalked through the foliage a few miles from the local Hive City. His power armour was clunky, though his movement was careful and very deliberate; his power armour was more like a second skin, albeit a bulky one, than a suit of armour. He had set his helmet’s interface to scan for any signatures in the foliage, knowing that the Eldar were a slippery prey to track through conventional means. He had stalked through the foliage for a few days and found nothing of note. He encountered a small scouting party of heretics, but the Emperor’s justice was swiftly dealt to the reeling traitors as he slammed into the squad with his jump pack, swiping the unclean away with his lightning claws with the effort one may expend to swat at a pest. He had not, however, encountered his quarry. He had not encountered the Eldar.

A sound behind him caused him to face the origin of the noise, lightning claws crackling and ready to meet what could be a new threat. His helmet locked onto a signature that rose up and out of the foliage. Had the foul Tyranids made it to this part of the planet? He had not encountered any mutated vegetation in this area of the planet, but it was not an impossibility. He watched as a harmless bird flew from the bushes and up to the sky. He eased up from his combat stance and turned around to continue his hunt.

“So, you’re the human that Farseer Lireia prophesised about. I’m not impressed,” came a female sounding voice, though it rang out with alien tones and sounds. Before him stood a woman, tall with striking features and pointed ears poking out from behind red hair. Her armour was form fitting, dark green in colour and she appeared to have her arms folded across her chest, a large, alien device on her back with another large, alien firearm strapped across the back of it; it did not take him long to recognise the device as a warp jump generator, and the firearm to be the same as the one that was typically carried by their race’s Dark Reaper warrior aspect. At her left she appeared to carry a curved, elegant power sword, alien runes and gems decorating the hilt. His helmet readout started to show multiple blips that seemed to appear, then disappear only to reappear somewhere else. He discerned that she must be an Autarch of the Craftworld Ithyl-Loc, and that the other signatures were those of Warp Spider warrior aspects.

“So, you know why I am here then, alien?” Herilus responded, his voice as bitter as the one who addressed him.

“I do not, no. I only know that you would come to find us.” She paused, glancing to the side momentarily. He considered attacking. Autarchs were of high rank in the Eldar’s command structure and removing her could prove beneficial. His trail of thought was interrupted as she turned back to face him, addressing him once more. “So, now that you have found us,” she started, her voice conveying the sense of irony that the situation carried, “what is your next move, Space Marine?”

“My orders are not of your concern, xeno,” he retorted, causing some of the signatures to weave into positions all around him. He was confident in his ability to slay the woman before him, though he was unsure if he could then fight off her retinue of Aspect Warriors.

“Do not pretend, Mon-keigh,” the Autarch started, her eyes narrowing, “I would rather slay you where you stand just as much as I feel that you wish to hopelessly try the same to me, however the prophecy was clear.”

“And what did your prophecy dictate?” Herilus asked mockingly, a grin forming beneath his helmet.

The Autarch frowned, though she glanced off to the side again. He heard a low humming noise from the distance. “That we are to cooperate, for now.”

As she finished, an Eldar grav tank swooped overhead, circling back on itself and landing between the trees with ease. The back hatch opened up to reveal another woman, though this one was clad in robes as opposed to armour, complex runes covered the front and wraithbone charms hung from golden bracelets around her wrists. She carried numerous small pouches and a large, wraithbone spear. She looked remarkably similar to the Autarch in appearance, though her hair was a darker brown colour as opposed to the Autarch’s more vibrant red. Behind her were five other, similarly dressed Eldar, their wraithbone spears and swords glowed a dull blue. A Farseer and her Warlock advisers; one of the witch leaders of the Eldar people that he assumed was this Farseer Lireia that the Autarch had spoken of.

“Human,” she addressed him, though Herilus felt uneasy. He could not feel her presence in his mind, though that only added to the tension. He did not fear the witch, he knew no fear, though he did not relish the thought of another being in his mind without his knowing. On the subconcious level, he closed his mind.

There is only the Emperor, and he is our shield and protector, he thought to himself, reciting the verses he had been taught. The Farseer raised a curious eyebrow at him momentarily, though her face soon turned back to neutrality. The Autarch had turned to face the Farseer, though remained silent.

“I know why you are here. I know why your Chapter has come to this planet. I know why you sought to find us and I know what you planned to do once you did,” the Farseer continued, walking towards him until coming to a halt about five feet from him. She still held her spear in one hand, though her stance was not one of open hostility. He knew better than to trust Eldar at their appearance, still maintaining the same, cautious stance that he had adopted upon first contact with the bird. “Know that we are not here for your planet. We are not here for resources. We are not here to sabotage your primitive settlements here. We are here because we are hunting the Great Enemy, a common foe that we share.” She stopped, taking a breath, her movements always deliberate, always controlled. “You know that there are greater threats to this planet than us. We know that your Chapter wishes to keep tabs on all operations on this planet, be that of fellow Mon-keigh, fallen humans, aliens and the rest. We could have acted as though we did not notice you stalking us from the moment you landed until the moment that we leave this planet. I can assure you that we do not wish to stay on this world any longer than you wish our presence to be here, so that is why I ask that you work with us in this endeavour, to cleanse this planet of the Great Enemy’s presence, rather than skulking in shadows that our vision has long since pierced.”

Herilus considered his options at that moment. He was instructed to watch over the Eldar operations and they appeared to be willing to accommodate his presence. He found this unnerving, having encountered the Eldar before, he knew not to take them at their word, and he knew that they rarely tolerated the presence of a human unless it served their own agenda. Then again, that is what he was there to discover, and at that moment he was surrounded by the foul xenos. It would be a glorious death, but his duty to the Emperor demanded that he took the path of cooperation for the moment. You carry the Emperor’s will as your torch, with it destroy the shadows. He eased up from his stance, though his lightning claws still crackled with energy and he kept track of each signature that his helmet was detecting. “Then let us find the foul traitors and destroy them, lest their taint spread any further.”

Farseer Lireia’s expression shifted slightly, a subtle and almost unnoticeable change. “Then we have much to discuss, human. Myself and Autarch Thalinia here need to discuss strategy and our approach to this delicate matter with you.”

“Like a primitive Mon-keigh would understand the nuances and subtleties of our real strategy and plans. You always were the better public speaker, sister,” Thalinia muttered to herself in the Eldar native language, a sly grin on her face as she turned to face the other way for the moment, before making her way over to her sister and the hulking Space Marine.

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Chapter Tribune

Chapter Tribune

Vanguard Veteran Herilus – Free (50pts)

Chapter Tribune – 0pts

Jump Pack – 15pts

Lightning Claw – 15pts

Lightning Claw – 15pts

Melta bombs – 5pts

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Ithyl-Loc Reconnaissance Team

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Fast Attack

Hounds of Kurnous – 75pts

Vyper – 50pts

Bright lance – 10pts

Holo-fields – 15pts

Total – 195pts

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1500pts Initial Contact Strikeforce

HQ

Farseer Lireia Narésiel – 120pts

Farseer – 100pts

Singing spear – 5pts

Runes of witnessing – 15pts

Lireia’s Seer Council – 220pts

6 Warlocks – 210pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Isha’s Children – 105pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Disciples of Asurmen – 144pts

8 Dire Avengers – 104pts

Exarch Ionthal Cuésryl – 10pts

Power weapon and shimmershield – 20pts

Disarming Strike – 10pts

Fast Attack

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Total – 1244pts

Fortifications

Imperial Defense Emplacement X846Y192 – 255pts

Wall of Martyrs Firestorm Redoubt – 200pts

Quad Icarus lascannon – 0pts

Quad Icarus lascannon – 0pts

Magos Machine Spirit – 30pts

Void shield generator – 25pts

Total – 255pts

Grand Total – 1499pts

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1000pts Ithyl-Loc Scouting Party

HQ

Farseer Lireia Narésiel – 105pts

Farseer – 100pts

Singing spear – 5pts

Lireia’s Seer Council – 115pts

3 Warlocks – 105pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Isha’s Children – 105pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Disciples of Asurmen – 160pts

8 Dire Avengers – 130pts

Exarch Ionthal Cuésryl – 10pts

Power weapon and shimmershield – 20pts

Fast Attack

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Hounds of Kurnous – 60pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Murehketh Bein Hekhita – 70pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Murehketh Bein Hekhita – 70pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Murehketh Bein Hekhita – 70pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 995pts

Grand Total – 995pts

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2000pts Ithyl-Loc Rapid Strikeforce

HQ

Farseer Lireia Narésiel – 120pts

Farseer – 100pts

Singing spear – 5pts

Runes of witnessing – 15pts

Autarch Thalinia Narésiel – 125pts

Autarch – 70pts

Warp jump generator – 15pts

Power weapon – 15pts

Reaper launcher with starswarm missiles – 25pts

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Disciples of Asurmen – 275pts

10 Dire Avengers – 130pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Storm of Blades – 275pts

10 Dire Avengers – 130pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Fast Attack

The Hounds of Kurnous – 180pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Sentinels of the Infinity Matrix – 152pts

8 Warp Spiders – 152pts

Heavy Support

Crystalline Wrath – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Prism’s Force – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1737pts

Fortifications

Imperial Defense Emplacement X528Y842 – 255pts

Wall of Martyrs Firestorm Redoubt – 200pts

Quad Icarus lascannon – 0pts

Quad Icarus lascannon – 0pts

Magos Machine Spirit – 30pts

Void Shield Generator – 25pts

Total – 255pts

Grand Total – 1992pts

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1750pts Ithyl-Loc Pacification Detachment

HQ

Farseer Lireia Narésiel – 130pts

Farseer – 100pts

Singing spear – 5pts

Runes of warding – 10pts

Runes of witnessing – 15pts

Lireia’s Seer Council – 220pts

6 Warlocks – 210pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Necessity – 105pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Disciples of Asurmen – 78pts

6 Dire Avengers – 78pts

Fast Attack

Sentinels of the Infinity Matrix – 152pts

8 Warp Spiders – 152pts

Hounds of Kurnous – 180pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Gift of Anaris – 150pts

Falcon – 125pts

Scatter laser – 10pts

Holo-fields – 15pts

Total – 1490pts

Fortifications

Imperial Defense Emplacement X528Y842 – 255pts

Wall of Martyrs Firestorm Redoubt – 200pts

Quad Icarus lascannon – 0pts

Quad Icarus lascannon – 0pts

Magos Machine Spirit – 30pts

Void Shield Generator – 25pts

Total – 255pts

Grand Total – 1745pts

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3000pts Ithyl-Loc Warhost

The Warrior Path

HQ

Autarch Thalinia Narésiel – 125pts

Autarch – 70pts

Warp jump generator – 15pts

Power weapon – 15pts

Reaper launcher with starswarm missiles – 25pts

Elites

Chords of Morai-Heg – 325pts

10 Howling Banshees – 150pts

Exarch Araniel Aeralynnar – 10pts

Mirrorswords – 10pts

Disarming Strike – 10pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Troops

Disciples of Asurmen – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked bright lance – 5pts

Holo-fields – 15pts

Storm of Blades – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

A Thousand Blades – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked bright lance – 5pts

Holo-fields – 15pts

Fast Attack

Sentinels of the Infinity Matrix – 152pts

8 Warp Spiders – 152pts

Heavy Support

Crystalline Wrath – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Prism’s Force – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Total – 1744pts

Craftworld’s Reserve

HQ

Farseer Lireia Narésiel – 120pts

Farseer – 100pts

Singing spear – 5pts

Runes of witnessing – 15pts

Lireia’s Seer Council – 220pts

6 Warlocks – 210pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Eyes of the Craftworld – 60pts

5 Rangers – 60pts

The Wanderers – 60pts

5 Rangers – 60pts

Fast Attack

The Hounds of Kurnous – 180pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Warrior of Past Battles – 140pts

Wraithlord – 120pts

Ghostglaive – 5pts

Shuriken cannon – 15pts

Total – 990pts

Fortifications

Planetary Defense Emplacement X765Y482 – 255pts

Wall of Martyrs Firestorm Redoubt – 200pts

Quad Icarus lascannon – 0pts

Quad Icarus lascannon – 0pts

Magos Machine Spirit – 30pts

Void Shield Generator – 25pts

Total – 255pts

Grand Total – 2999pts

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