The adventures of a D&D 5e GM and her players, part 3

Apologies for the late entry, but there’s a reason that I will go into at the end. Regardless, back to our regularly scheduled chaos, despite being a man down; this week’s session was actually short and simple. The PCs were moving from Jahkiir, the small town they were incarcerated in last session, into the city-state of Logran to complete their given job. The players had done their purchases and were ready to move. We were down one player, so it’s useful that it was a shorter session as my absent player really didn’t miss much.

As a reminder, the group comprises of:

  • Joey “Gruzark” Smith – Half-orc barbarian (berserker)
  • Ownka Bronson – Half orc bard (college of lore)
  • Hank – Human ranger (beastmaster)
  • Andarius Rhyn – Half elf druid (circle of the moon)

So the players left the safety of the town and elected to travel off road, as there was a war going on and they didn’t want to walk into any foot patrols, considering most of the group is non-human and the other city states can be… xenophobic. So they made their way along the lake, heading towards where the main road forked in two different directions. So I thought “hey, why don’t I use the random encounter tables?” and rolled some dice. I rolled two that would make sense:

The first encounter was the PCs coming across a severed hand in a bloody net. That’s all the book said, so I thought I’d inject something extra into it. The PCs were cautious, examining the area and ensuring it was not a trap, however when they finally decided to grab the net, Joey just walked straight up to it and carried it away from the shore. They found a silver ring with what was identified as “not-quite-celestial” engravings on the inside, though nobody could tell if it was magical or not. As they made their way away from the short, the ground shifted slightly as some sort of undead humanoids clawed their way out from beneath the earth and attacked the players. The party fought the undead humanoids off, a few of them almost falling prey to their paralysing claw attacks, and hurried away. It was later mused that this could’ve been a trap and that they should stay alert moving forward.

In staying alert, however, it appeared that the PCs weren’t being very quiet and wandered too close to a nest of giant toads, who attacked them as they were hungry (and the PCs looked like a tasty meal). This time, the combat was a bit harder and Fiona, Hank’s wolf, was knocked unconscious, failing a death save before the PCs managed to carve her out of the belly of a dead giant toad that had swallowed her. Even Joey was eventually swallowed, after failing to break free of the grapple despite having advantage on the skill check. It was hit or miss for parts of the battle, but eventually the PCs managed to kill off the giant toads. Joey took some meat from one of the giant toads (and rolled rather poorly on his survival check to do so…) which led to him taking some additional poison damage and throwing up all over the place when the party took a short rest when he tried cooking and eating it.

The party continued their journey to the crossroads and eventually came across a small town… which is where we ended the session.


Yes, yes, I know it was a short and kind of simple, but I didn’t want to go into the town without all four players. There are… reasons for this. I don’t like players missing important stuff, and important stuff is coming. The PCs being in jail for 3 months has escalated things a little and stuff is happening. More on this next session!

Anyway, the reason why I was a bit late with this is because with one player working night shifts for the next month, I am moving to run Cyberpunk 2020 with the remaining three players in the interim. Once I have a better job with better hours, I will end up running both games in parallel, once a week each, however that is just impossible at the moment because I work silly hours. Therefore I have been spending a lot of time this week preparing that game, making the generic NPC tokens, thinking up the plot and writing up the lore and houserules / homebrew content for my players.

I will be doing the same with the other game as I have been doing with this one, so expect some Cyberpunk 2020 write ups in the coming few weeks!

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