What a roller coaster ride we had this week. I planned the next job for the PCs, intending it to be a thinker, one where they would really have to think about it rather than just attack it head on. Thought it would be good to send them up against some more organised opposition without throwing them against corporate security. Yet.
As a reminder, our PCs are:
- Eduardo “Plata” Gayoso – A former ganger who joined the police force as he saw it as a way to gain more power (and beat people down legally).
- Edward “Crossfire” Caine – A retired corporate security member who has found himself feeling rather useless, so has taken to edgerunning to keep his skills sharp.
- Zheng “Hard Truth” Huo – A… paranoid conspiracy theorist vlogger who is obsessed with his job to show the real truth to the masses.
And our named NPCs who came up this session were:
- Iron Hawk – A relatively new fixer who is interested in bringing the PCs into the edgerunning scene as new talent.
- Panther – An edgerunning solo who works for Iron Hawk. Very, very good with one-handed guns
- Ghost – An edgerunning driver who works for Iron Hawk. New to the area and with weak English, but has a fancy katana.
- Cold Snap – A more experienced fixer who doesn’t like new talent and prefers hiring more experienced edgerunners.
- Acid – An edgerunning solo working for Cold Snap, dangerous in hand to hand combat
- Omen – An edgerunning driver who works for Cold Snap
- Aspect – A corporate manager of some sort who edgeruns by night, also working for Cold Snap
We picked up where we left off last session, with the PCs resting and recuperating after taking some hits from the last job. Plata bought some items through Iron Hawk, which we had already rolled for and mechanically taken care of during the week, and Crossfire came to the Combat Zone every day to perform first aid on Hard Truth to ensure he would heal and his wounds wouldn’t get worse.
This is actually where the initial fun began. Hard Truth, being a paranoid man, took different routes to meet with Crossfire each day. I had him roll streetwise checks each day to navigate the Combat Zone safely, which he did most of the time, but he managed to fumble the third day’s roll hard, so I brought out the random encounter table. The first one I rolled was that he got too close to corporate security guarding someone and they would shoot at him as soon as he got close, but I felt that didn’t make much sense as corporates have very little reason to go into the Combat Zone unless they’re edgerunners (who generally don’t have their own corporate bodyguards…), so I re-rolled and got possibly the best result I could have hoped for. Hard Truth, eternally wary that the Man was after him, started being tailed. He took alleyways towards his location, to see if this man who was shadowing him would follow through alleyways and he did; Hard Truth was being stalked! Hard Truth hid in an alley, pulling out his gun and holding it head height. The man shadowing him fumbled his awareness check and walked straight into the barrel of Hard Truth’s handgun. Hard Truth pulled the trigger, instantly killing the man following him. As he searched the man, he found a few eurobucks, a gun with some magazines, a wallet and two badges. One was his SIN card, the other was his detective badge. Clearly, the Man had sent this one to chase Hard Truth, when in reality he was wrongly following Hard Truth and was trying to locate a drug dealer who had gotten a corporate executive’s child hooked on drugs.
After this, Hard Truth approached Iron Hawk for information about this man and, being an information broker, she found the information and sold it to Hard Truth at a discounted rate, as he is one of her edgerunners, only charging him 750eb for the information. Hard Truth took photos and then burned the documents, as Hard Truth gave the information in document form to avoid an online paper trail. However, at the same time, Plata learned of the murder of the detective from his colleagues, but didn’t know Hard Truth was the one who was responsible, so he started to look into it himself. He looked around, not finding any evidence, so he approached Iron Hawk for information as well. She was hesitant to give it, as she knew it was one of her own edgerunners who had committed the murder, but promises from Plata of an in with the city police force and a persuasion crit of 26 (the DC was 25 because she’s very hard to persuade) meant that she said she would deliver the information, but told Plata that no one could know where the information came from and that she would deliver it to his place of residence in document form.
So, after all of this, the PCs finally got their job. They were to disrupt a deal between the Jackals and Cold Snap, who was selling sex workers. They were also instructed to bring the sex workers and the Jackals’ payment (as it would be in cash) back to Iron Hawk as well, as Iron Hawk was still looking to profit from the run. Plata hung back to hire on some additional firepower, the party choosing to hire a solo named Panther and a runner named Ghost, both fairly pricey, but also fairly skilled. It was amusing to me, as they hired one of the beefiest NPCs at Iron Hawk’s disposal and the weediest, with Panther coming in with Body Type 8 (strong) and Ghost coming in with Body Type 3 (weak).
Crossfire and Hard Truth went to find some information, approaching a prostitute in the general area of the deal and asking for information while visibly counting a few hundred eurobucks. She didn’t know the answers to their question, however I gave her a cool save to see what she would do… and she failed. So she lied. She told the PCs what they wanted to know and, as a class (yes, it is a class in cp2020) that relies on empathy skills, was quite good at lying to the PCs, so they went away believing they had the correct information. The bogus arms deal the prostitute told them about was later confirmed to be bogus information by Iron Hawk, as Crossfire sent it over to her as something of interest, and eventually Plata had to go undercover as a Jackal to find the real information, being a very good cop by mugging someone in the Combat Zone to ingratiate himself to a group of Jackals.
With information in hand and scouting performed, the group felt confident in their preparation and stormed in, with the exception of Hard Truth who had to loop back around after being spotted by one of the people at the trade. They went forward, trying to shoot the driver in one of the vans and shooting the tires. Panther destroyed both front tires on the van in the alley and put a large hole in the engine block, but was then shot at by Acid, a solo hired by Cold Snap to oversee the deal, who got lucky and hit Panther in the left arm and left leg, which were the parts that were out of cover, causing him a large number of wounds. Ghost channeled her inner Assassins Creed and climbed up the building, disappearing from sight for the time being while the rest of the group pushed in. Aspect, the corporate who was there to negotiate the trade for Cold Snap, grabbed one of the sex workers and threatened the player characters that if they didn’t back off she would execute one. The player characters continued pushing in, Plata trying to intimidate her to make her give pause, however Acid intimidated her more and she kept to her threat, shooting the prostitute in the back of the head. By this point, the remaining three were loaded into the van that the Jackals had brought, Acid intimidating the Jackals to let them take the van and rolling a 29 on his skill check. The driver, Omen, then rolled a 35 on his driving check and smashed through the pseudo-blockade presented by the original, disabled minivan that Crossfire and Panther was taking cover behind. Crossfire managed to dodge out of the way, but Panther was not so lucky, taking 3d10 damage, putting him deep into mortal wounds. Crossfire tried to stabilise him, but with his low tech stat and not great first aid skill was unable to hit the rather challenging DC to stabilise Panther.
Hard Truth also slowly made his way back around to the fight, trying to shoot out the tires of the minivan as it sped past, but was unable to hit it due to its speed. Ghost dropped from the rooftop and onto the Jackal who was running away with the money, killing him with her katana before getting shot by another ganger, failing her stun save (as her body type stat was a paltry 3) which kept happening over and over, as every turn a single attack would get through her armour and cause a single wound, triggering another stun save.
In the meantime, Plata had jumped onto the back of the speeding minivan, grabbing onto the doors and trying to rip them open. However, Acid noticed this and maneuvered to the back of the van, opening the door and stabbing Plata twice with his combat knife, causing Plata to go into mortal wounds. Stun saves and death saves were rolled, but Plata failed them, causing him to be clinically dead. Crossfire heard this and ran over, activating Plata’s healthcare plan by manually snapping the card (as he didn’t have an automatic biomonitor that could trigger it and went down before he could manually do it himself, before rushing back to Panther. When he got back, he discovered that Hard Truth had taken a nasty hit to the leg, the bullet going straight through the knee and rendering the leg inoperable (limb loss is a bitch), but Hard Truth was not quite on death’s door yet, having passed the initial death save for the limb loss, but not quite being in mortal wounds. Ghost managed to have a turn where no attack got through her armour and she promptly walked up to the two gangers near her, decapitating one and severing the other one’s leg, killing both. Crossfire picked up Hard Truth and carried him on his back, before performing a feat of strength to also pick up Panther’s now dead body, calling over for Ghost to get the car. She ran back to her car, unlocking it and power sliding into the alley, allowing Crossfire to load Hard Truth and the body of Panther into the back of the pristine car. She drove them to a ripperdoc known as Bonesaw, who also worked for Iron Hawk, who tried to resuscitate Panther but to no avail; Panther was permanently dead. On the other side, a MediCare team dropped into the street and recovered Plata, successfully resuscitating him with the help of their field ambulance and driving him off.
Crossfire reported to Iron Hawk, who docked their pay for failing to retrieve the sex workers, but then used his own pay to facilitate Plata’s medical costs and Hard Truth came to an arrangement with Bonesaw to replace his leg with the new one. The last thing that happened was as Ghost gave Crossfire a ride home, she was stopped at the gate due to her katana not being a “self-defense” weapon and was therefore illegal. She got on the phone, having a brief conversation in Japanese, before handing the phone over to the policeman who was causing the issues and after a brief phone conversation he waved them through.
This session was looooooooooooooooooong. Literally 7 hours long. There were interesting shenanigans and there’s likely going to be some conflict within the group as Hard Truth killed a detective, which Plata is going to learn about once he leaves hospital as the documents will be waiting for him, telling him exactly who murdered the detective…
I enjoyed the session, though I was a little disappointed with the direct, sledgehammer approach to this job. The players were told that there would be multiple parties here and one of those parties would be a rival edgerunning team. Really what they needed to do was turn the Jackals and the rival edgerunners against each other, and then mop up the survivors, or plant seeds of doubt in the Jackals’ minds and then side with them against the edgerunners. Taking the sledgehammer approach was far from optimal and I feel like they paid for it, making no net profit from this run and losing access to the stronger hire-able solo under Iron Hawk’s influence. I’m hoping that in the future they take the threat of rival edgerunner teams a bit more seriously, as Acid, the solo in the rival team, seriously messed the PCs’ team up.
I’m unsure what I will be planning for the next session. I believe it may be the last Cyberpunk 2020 one for now, as my fourth player is back for the week after next so we will be returning to D&D 5e as that game has priority, but I will see about having this as a regular game as well, but will need to check availability with my players. I’m perfectly happy to run two games per week (as I love doing it), but I will see what my players can do too.