New Year, New Hobby Opportunities!

Christmas time is over, New Years Eve is looming and we’re all feeling a lot fatter, or rather I’m trying to reassure myself that everyone puts on a few pounds over Christmas. It has been a busy time for me, especially considering that I have been sorting out my transition from my parents’ house back to Brighton on top of everything else. I was ill just before Christmas just after starting a new project (which is a secret for now, but I have a deadline for once!) so things have been a little quiet on the posting front. However, with my impending return to Brighton I will be able to do two things. Firstly, I can get involved in a tabletop RPG, which I’m thinking of trying to find a D&D 5th edition game to join as my Bard Master Race membership card needs renewing. Secondly, it means that I can finally get back to actually playing Warhammer 40k again. There’s the whole teacher training and studying aspect, but I’m honestly petrified of that part of my future. So, with my impending return to the hobbies that I love (seriously, being trapped in a house for 5 months with no social life is torture. I need people in my life!) I have decided to release my list that I think I will be fielding at Games Workshop.


1500pts Ithyl-Loc Strikeforce

* Counts as: Firesabre
** Counts as: The Spirit Stone of Anath’lan

HQ

Thalinia Narésiel – 138pts
Autarch – 70pts
Warp jump generator – 15pts
Mandiblasters – 10pts
Fusion gun – 10pts
Scorpion chainsword – 3pts (swapped out)
Blade of the Incandescent Soul* – 30pts

Lireia Narésiel – 145pts
Farseer – 100pts
Singing spear – 5pts
Runes of Witnessing – 15pts
Runes of Warding – 10pts
Rune of the Everwarden** – 15pts

Elites

Troops

Children of Isha – 265pts
10 Guardian Defenders – 90pts
Bright lance – 20pts
Wave Serpent – 115pts
Twin-linked scatter lasers – 5pts
Shuriken cannon – 10pts
Holo-fields – 15pts
Ghostwalk matrix – 10pts

Disciples of Asurmen – 65pts
5 Dire Avengers – 65pts

Fast Attack

Hunter on the Winds – 180pts
Crimson Hunter – 160pts
Two bright lances – 0pts
Exarch Ionarth Cuersyl – 20pts

Heralds of Victory – 128pts
8 Swooping Hawks – 128pts

Sentinels of the Infinity Matrix – 177pts
8 Warp Spiders – 152pts
Exarch Darallis Rathan – 10pts
Twin-linked death spinner – 5pts
Fast Shot – 10pts

Heavy Support

Faolchú’s Deliverance – 155pts
Falcon – 125pts
Starcannon – 5pts
Holo-fields – 15pts
Ghostwalk matrix – 10pts

Murehketh Bein Hekhita – 210pts
War Walker – 60pts
Scatter laser – 5pts
Scatter laser – 5pts
War Walker – 60pts
Scatter laser – 5pts
Scatter laser – 5pts
War Walker – 60pts
Scatter laser – 5pts
Scatter laser – 5pts

Total – 1498pts

This list relies on mobility. If my opponent turtles up, then my faster units run interference whilst my longer range units take and hold objectives. If they do not, then the faster units take out isolated units whilst my longer range units hit them from distance with heavy weapons. The entire army relies on mobility and line of sight blocking terrain. All of the skimmers have the ghostwalk matrix to allow them to ignore Dangerous Terrain tests so that there is no risk of immobilisation when entering terrain, as it opens up a good way to avoid jinking (and firing snap shots in the subsequent shooting phase) whilst still gaining a decent save with cover + holo-fields. Positioning is essential too as misplacing units or not accounting for potential deep strikers that my opponent has can leave me very exposed and vulnerable. Eldar life is precious. Preserve it.

If you’re in the Brighton, England area, this is a list that you may face frequently (or at least derivatives of this list) as I like to build a core list and build on it, or try totally different themed lists on occasion.

500pts Eldar Scouting Party

Finally getting around to posting up army lists. This is the one that I play in most 500pts games with my Eldar, representing a scouting force designed for small scale skirmishes and observation duties.

The full list can be found by clicking here as the list will be going up in the army list section of the website as a more permanent link.

However, I will also post it below for your viewing pleasure:


Here is my typical 500pts Eldar list. I try to go for a more scout themed list as 500pts is a very small skirmish and likely wouldn’t bring heavier vehicles or dedicated warriors, merely designed to observe and occasionally fight a small skirmish with an enemy warband. This list tries to maintain the scout feel, whilst also keeping a competitive edge with the volume of shooting that the list can kick out. This list will fall apart in a protracted battle of attrition, or if your opponent shows up with heavy tanks, but it’s themed; if you field this list against a cheese list, you will put up a good fight, with most units having good cover saves, but run the risk of being unable to deal with whatever cheese your opponent’s list revolves around and eventually lose. This list is fair, yet also has a competitive streak to it.
The idea is for the Rangers to use their Infiltrate special rule to set up somewhere largely secluded and pick off higher Toughness enemies or just add their firepower to killing and hopefully pinning enemy infantry. This benefits you in two ways as it may also siphon off enemy units from your main bulk of the army that will be doing most of the damage; people that I play against usually go after the Rangers because they’re very annoying. The War Walkers are the main damage dealers, unloading a ludicrous amount of shooting for such cheap units whilst the Vyper runs distraction or vehicle hunting if your opponent brings any. The Guardians act as a bodyguard unit for the Spiritseer (it’s a more experienced Warlock in my list as I don’t generally use wraith units in my Craftworld, so Spiritseers are rare) and benefit from Conceal, taking them to a 2+ cover save. I generally roll on Runes of Battle, but roles on Telepathy could give you Invisibility, and the Primaris power is a great deterrent for any unit wanting to get close and already brave the Guardian unit’s considerable close range shooting.

500pts Ithyl-Loc Scouting Party

HQ

Warlock Arduin Zatherith – 70pts
Spiritseer – 70pts

Elites

Troops

The People – 110pts
10 Guardian Defenders – 90pts
Scatter laser – 20pts

The Eyes of the Craftworld – 60pts
5 Rangers – 60pts

Path of the Outcast – 60pts
5 Rangers – 60pts

Fast Attack

Hounds of Kurnous – 60pts
Vyper – 50pts
Bright lance – 10pts

Heavy Support

The Foundation – 70pts
War Walker – 60pts
Scatter laser – 5pts
Scatter laser – 5pts

Murehketh Bein Hekhita – 70pts
War Walker – 60pts
Scatter laser – 5pts
Scatter laser – 5pts

Fortification

Lord of War

Total – 500pts

40k Tuesday: Battle Company Army Overview

So, I really wasn’t feeling my fantasy piece. It was not enjoyable for me and that would probably have come through in my writing either now or eventually. Therefore, I am changing Tuesday to another 40k day, so I will have 3 fiction days and 3 40k days. I will probably pick up my Fantasy piece in the future, but just not now. 4 different stories was also getting a bit too much.

So, that being said, I have got an army list overview today for a friendly list, one themed around a Space Marine Battle Company. This is definitely a list to bring against a less experienced opponent or a friend, someone that you want a challenging, balanced game against.

The link to the page is right here. Click it to go read about my 1500pts Battle Company list!

40k Sunday: Space Marines Mechanised Fire Power Army List

It’s time. This article will be about my personal Space Marine army list that I use, have used through the years and will use in the future. I love this army list. I came up with the concept back in 4th edition when I was about thirteen years old and found that it worked an absolute treat. It has survived the test of time very, very well, especially since I’ve “modernised” it with flyers instead of the multitude of Land Speeders.

Without further delays I shall get to the army list itself! I am posting the 1500pts variation, but will make all of the iterations available once I sort out my website’s structure a little bit. Click here to go to the army list!

40k Thursday: Army Overview – Space Marine 10th Company

It’s Thursday and that means more 40k. Today, since I am still on the topic of Space Marines, I thought that I would go through a mechanised Scout Company list. Only to be used in small games (it does not scale well past 1850pts) and untested by me, but I think that it has potential to be the Space Marine army that goes against the codex trend of “durable and fairly sluggish”.

Link is right here. Let me know your thoughts (especially if you try this army list! Let me know how it works out!).

The Serpent Strikes

It has been a while since I have written anything here and for that I apologise; this was due to matters such as exams, school experience for my teacher training applications (of which I have an interview for this coming Wednesday!) and plenty of Wildstar playing. I do, however, have my first game of 7th edition to play today, so… Hooray! I’m going to be giving my Dark Eldar a spin. I’ve never played them before, but I have played Eldar before, so I’m guessing some of the skills will transfer over. That’s the plan anyway. I know that my opponent’s Necron force will be a tough one for my specific army to deal with, as it has a lot of troops in it that are a lot more durable than mine and I’m pretty sure he has mindshackle scarabs just about everywhere. It’s an army that I cannot out-shoot, but mass close combat is another thing entirely…


 

Archon Esthine Narésiel grinned as she toyed with a soul trap, passing it between her hands as she waited for her forces to emerge from the Webway. Her bodyguard of Incubi stood around her, attentive to the surroundings to which the Archon seemed dismissive of. She had chosen a secluded area on a secluded planet from where she could take her bounty. She was not a large player in the politics of Commorragh, she did not have a large house nor was her Kabal a large one, having descended into civil war since her ascendancy to the position of Archon; her actions in how she took the position from her predecessor was uncommon and many viewed her as a false Archon. However, her actions had increased her clout with the Wych clans of Commorragh, who viewed her direct actions as far more worthy of note than the usual political knife twisting of the traditional Dark Eldar Archons, and her position in the civil war had won over many of the elder Haemonculi, who viewed her side as the winning one.

The hull of a Raider transport hummed from the Webway, a number of armoured figures checking splinter weapons and ensuring that plenty of ammunition was at the ready and within reach. She did not wish to pull too many of her own warriors from the fight with the rebellious elements of her house, however she could not go on a realspace raid without warriors, thus they numbered few. She could always barter with the Haemonculi to make more, after all. This bunch were fairly new out of the laboratories, just a handful of expendable warriors at the Archon’s command. They were not trueborn. They were accompanied by an aircraft that came zooming out of the Webway behind them, enveloped in a cloak of shadows as it darted about in the air, turning skillfully and eventually landing near the Archon.

Finally, another Raider swept out of the Webway, adorned with the figures of Wyches and led by the striking figure of Succubus Alythia Reyniel, her entourage of Wyches hanging from the sides of the open transport, brandishing their weapons of choice, blades and pistols for the most part. Her forces were assembled and she was ready to strike at the Imperial outpost that had made the fatal mistake of building, albeit unknowingly, too close to a Webway gate.

“Lady Narésiel!” Klaivex Rithin yelled suddenly, snapping the Archon’s attention back to reality. A metallic construct darted for her, though it was met half way by blade of the Klaivex, carving it in two in one fell swoop. From the ruins of what used to be a small human town came an eerie green glow. The Archon dropped from her position atop a small rock, walking over to the metallic construct that even when separated into two parts still tried to reach out for her with its claws. She immediately brought down her Huskblade into the machine’s head, causing it to twitch momentarily before dropping inanimate.

“Necrons? Necrons!” she muttered furiously as she wrenched her blade free of the machine that had assailed her. “There were no reports of Necrons in this area! There is no bounty in fighting that which has no soul.” The instant she turned around, green bolts of energy flew towards the group, though the Archon was not phased, dashing over to her Venom transport and signalling to her host of warriors. “Fall back out of their range. We will return to Commorragh once we have dealt with this… Inconvenience,” she called out, her raiding party immediately darting into action. The Necrons were slow and would not be able to keep up, though they were too close to the Webway gate to retreat through it yet. They would have to clear out the attacking Necrons first.


 1000pts Kabal of the Venomous Lotus Raiding Party

HQ

Lady Esthine Narésiel – 195pts

Archon – 60pts

Huskblade – 35pts

Agoniser – 20pts

Shadow field – 30pts

Haywire grenades – 5pts

Phantasm grenade launcher – 25pts

Soul trap – 10pts

Elites

Narésiel’s Bodyguard – 173pts

4 Incubi – 88pts

Klaivex Rithin – 15pts

Murderous Assault – 10pts

Venom – 55pts

Splinter cannon – 0pts

Splinter cannon – 10pts

Night shields – 10pts

Troops

Arts on the Battlefield – 250pts

10 Wyches – 100pts

Haywire grenades – 20pts

Two hydra gauntlets – 20pts

Hekatrix Relythel – 10pts

Agoniser – 20pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Carrion Birds – 190pts

10 Kabalite Warriors – 90pts

Splinter cannon – 10pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Splinter racks – 10pts

Fast Attack

Heavy Support

Scourge of the Skies – 175pts

Razorwing Jetfighter – 145pts

Two dark lances – 0pts

Four Monoscythe missiles – 0pts

Splinter cannon – 10pts

Night shields – 10pts

Flickerfield – 10pts

Grand Total – 998pts

An Unexpected Alliance

This is just a quick post that I almost feel obligated to write every time I have a Warhammer 40k game. It’s some pre-game fluff and the army list used followed by some post game fluff. It was between myself and two of my housemates. The teams were myself and the Imperial Guard / Astra Militarum player versus an equal amount of points in Tyranids. The outcome was an Eldar / Imperial victory as we managed to clear all of the Tyranids off the table on turn 5 (as well as control most of the objectives). Some misplays were made, but overall it was a decent game.

Now with a more full battle report, courtesy of the Imperial Guard player who posted it on the Warseer forum: http://www.warseer.com/forums/showthread.php?384311-Operation-Tributary-The-21st-ESR-and-the-Kalrophon-Campaign


 

“Our forces have identified a critical mass of Tyranids to the north of our current position.” A Warlock in dark green robes approached the Farseer, who stood at the side of a Falcon grav-tank, her hair waving in the mild wind that blew across the wilderness of the Imperial planet.

“I shall convene with Autarch Thalinia and discuss the best course of action, though I fear that conflict will be inevitable. Ready the warhost and wait for our decision,” Farseer Lireia responded, still gazing to the distance for a brief moment before turning and walking to the other side of the small encampment where most of the force’s grav-tanks were stationed. Overseeing the maintenance was another Eldar woman, her form clad in heavy Aspect armour of the same colour as the vehicles’ armour, as well as the colour of the Farseer’s robes, a dark green with bleached bone coloured details. On her back was a large warp jump generator that was used by the members of the Warp Spider Aspect warrior shrine, though her one was the same dark green as her armour. At her waist was a shuriken pistol and a sleek power sword in a sheathe.

“You would not be walking like that if there was not something that you wished to say to me, sister,” the Autarch spoke out, turning to face the Farseer with a smile.

“You know me better than anyone, Thalinia,” the Farseer replied, her expression remaining neutral, “a critical mass of Tyranids has been sighted to the north.”

“Then we must cull them. I will lead our warhost to thin their ranks,” she paused, glancing over her shoulder once more. “I would appreciate your powers of vision on the battlefield.”

“Then you shall have them, sister. I shall gather up my seers and we will accompany your strike force,” Lireia smiled and turned around, making her way back to the Falcon that she had previously stood next to. Thalinia also resumed her duties, though she started to gather the Aspect warriors and a large number of armoured grav-tanks.

Lireia approached the Falcon and was met by just under half a dozen Warlocks.

“We are prepared for battle, Farseer. What are you instructions?”

“We will accompany the Autarch into battle and provide support,” Lireia replied, making her way around to the back of the Falcon. She reached into a pouch on her waist, producing a couple of wraithbone runes that she allowed to orbit her forearm as she made her way into the back of the vehicle, followed by the Warlocks. She would cast the runes on the way and offer insight once they had arrived at the battlefield.


2000pts Ithyl-Loc Strike Force

*Counts as Firesabre

**Counts as The Spirit Stone of Anath’lan

HQ

Autarch Thalinia Narésiel – 138pts

Autarch – 70pts

Warp jump generator – 15pts

Scorpion chainsword (swapped out) – 3pts

Mandiblasters – 10pts

Fusion gun – 10pts

Blade of the Incandescent Soul* – 30pts

Farseer Lireia Narésiel – 145pts

Farseer – 100pts

Singing spear – 5pts

Runes of warding – 10pts

Runes of witnessing – 15pts

Rune of the Everwarden** – 15pts

Lireia’s Seer Council – 185pts

5 Warlocks – 175pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Storm of Blades – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Disciples of Asurmen – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Isha’s Tears – 240pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Wave Serpent – 115pts

Twin-linked bright lances – 5pts

Holo-fields – 15pts

The Wanderers – 96pts

8 Rangers – 96pts

Fast Attack

Sentinels of the Infinity Circuit – 188pts

7 Warp Spiders – 133pts

Exarch Isennil Falnien – 10pts

Twin-linked death spinners – 5pts

Powerblades – 20pts

Fast shot – 10pts

Stalker – 10pts

Heavy Support

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Gift of Anaris – 150pts

Falcon – 125pts

Scatter laser – 10pts

Holo-fields – 15pts

Khaine’s Fury – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1995pts


 

“All squads, converge on the Tervigon beast!” Autarch Thalinia called to her forces as she teleported forwards with a squad of Warp Spiders. Alongside her, multiple Falcon and Wave Serpent grav-tanks zoomed next to the remaining Tyranid organisms, disembarking their precious cargo into the ruins around the Tyranids. Instantly, the Aspect Warriors and Guardians that were inside opened fire at any and all Tyranid creatures that remained as the guns of the Imperials spoke out against the Hive Tyrant that had penetrated their lines. The presence of the humans had been most fortuitous for the Eldar forces, distracting the Tyranid swarm’s attention whilst the Eldar fulfilled their own objectives.

The firepower of the Eldar on an already beleaguered and over-extended Tyranid force was too much and anything that remained was cleared through high volumes of shuriken, monofilament and laser fire. The Imperial guns thundered once more and it was over.

“All forces, embark upon your transports and quit the field before the humans can turn on us. With the Tyranids vanquished it is only a matter of time before they turn on us and I will not waste the lives of my warriors on a battle that we do not need,” Autarch Thalinia addressed her forces. A quick browse on her remaining forces showed that not a single Eldar life had been lost, which pleased her. The life of a single Eldar was worth far more than any material possession, and certainly more than the entire human population of this planet.

Each squad quickly made their way back into their respective transports, filing into the backs of grav-tanks in an orderly fashion before engines flared into life and the vehicles zipped away. The Rangers had long since disappeared, blending into their surroundings and making a hasty retreat and the War Walkers had powered their way off to the side to regroup with the rest of the warhost back at camp.

Autarch Thalinia looked back at the human lines. They were regrouping and taking accounts of their losses. With a smile, she and her squad of Warp Spiders teleported off after the grav-tanks. The battle had been won, but the Tyranid threat would never be truly purged.

Regardless, the humans had fulfilled their purposes and the Eldar had fulfilled their objectives.

A New Age of Pain

This is my first ever Dark Eldar army list that I put together on the cheap. It’s basically a battleforce plus a few other bits and pieces.

Since killing Archon Yrinth, Esthine has had some time to explore the Kabal’s armoury. She liked what she saw (and also took the former-Archon’s huskblade) but refused to use his djin blade because it was basically what killed him. She has enough people who will try and kill her now, so she does not need a weapon that tries to kill her sometimes as well!

———————————————————————————————————

“Run, you fools. We can’t hold against this!” Captain Grinel yelled at his men, though as he turned he found the barrel of a bolt pistol waiting for him. Before he could act, his head exploded as the Commissar pulled the trigger, executing the commanding officer in front of all of his men.

“You will fight or you will die,” Commissar Lord Bellis yelled as he raised his pistol at the sleek hull of an alien craft that darted above the forest where the Guardsmen were patrolling and squeezing of a burst of shots. As he fired, the vehicle seemed to dart effortlessly out of the way of his shots, sending a pair of missiles into the mass of guardsmen, detonating in a cloud of toxins that caused guardsmen to double over and empty the contents of their stomachs before finally collapsing in agony, writhing and clawing at their own necks. He looked back to the guardsmen who were still alive, fighting on at the sight of the Commissar Lord executing their leader in fear that he would do the same to them.

He noticed the number of lasgun and heavy weapon shots leaving the perimeter were decreasing, the guardsmen were being brought down quicker than he imagined. Out of nowhere a group of scantly clad, slender figures crashed into the flank, barbed whips and cruel blades slicing through the guardsmen’s ranks with ease. Where guardsmen stabbed, their targets had long since moved on, executing each guardsman with grace before rolling underneath the counter attack of his comrade or dancing above their blades. In front his warriors were being cut down by near invisible firepower from the darkened forest, lithe figures skulking barely in sight, moving amongst the shadows.

Before Commissar Lord Bellis’s eyes, a sleek, open topped alien vehicle darted into the midst of the guardsmen’s lines, dual guns spraying tiny projectiles into their ranks, dropping just under a dozen soldiers. The vehicle did not even stop, swooping down into the gap where guardsmen used to stand and slowing down for the briefest of moments as a slender, feminine figure dropped out, holding what looked like a barbed whip and a blade that left mild smoke trails in its wake. She was flanked by four more heavily armoured warriors that immediately started to hack and slash at the guardsmen that were all around them, slicing through armour and bone with ease.

“You face the Emperor’s benediction this day, xeno!” the Commissar yelled, firing his bolt pistol at the lightly armoured figure in the middle. The woman grinned, an evil malice emanating from her expression as bolt pistol shots either went wide or disappeared into shadows that manifested around her. He drew his power sword, crackling with blue energy as the woman just walked towards him, one foot crossing over the other with each step.

“Your Emperor cannot save you, wretch,” the woman replied as she closed in. Bellis released another volley of bolt pistol shots at the approaching woman, though the same outcome occurred, causing her grin to widen. As she closed, he could hear her maniacal giggling. By the Emperor’s will, he would silence this scum.

He swung at her as she closed in, though she deftly stepped to the side. He swung the other way though she was no longer there. Was this alien filth toying with him? The very thought riled him right up, swinging with zeal and the desire to destroy this particular enemy of the Imperium. He felt something attach to his arm, pulling him off balance from behind. He stumbled back and tried to pull his arm from whatever had grabbed at it, though he found that whenever he tried to move, it send pangs of excrutiating pain through his body. He looked at his arm, it was bleeding with a barbed whip wrapped tightly around. He felt her tug at his arm again, though he still retained more physical strength than this alien, turning and raising his bolt pistol to the alien and pulling the trigger once more. With the flick of a wrist, she freed her barbed whip from his arm, ripping chunks of flesh from his arm and causing him to drop his power sword; she pirouetted out of the path of the bolt pistol shots, but with the spray of bullets one impacted with shadows once more that formed in the bolt round’s path. He bent down and reached for his power sword, though before he could take more than two steps, he felt a boot against his side, pushing him aside and making him tumble to the floor. He looked up to see the woman walking over to him again. He raised his bolt pistol, though the woman flicked her whip, catching his wrist and slicing deep, blood oozing through the cracks in his carapace armour. How was a simple whip capable of piercing carapace armour with such ease? He looked up at his assailant, she was still laughing.

Suddenly, one of the Imperial veteran sergeants burst from the continuing melee, seeing the Lord Commissar fall. He charged at the woman, power fist crackling with energy. This would give the Commissar the opening he needed.

Or so he thought.

Still holding the whip in one hand, she flipped her blade in her other hand into a reverse grip, ducking under the veteran’s swing and stabbing it upwards into his stomach. As the blade pierced through his armour, then flesh, the man seemed to shrivel and instantly turned to dust that scattered as a light breeze passed. The Commissar at least figured that the man would struggle as life ebbed from him, though he had never seen a blade turn a man to dust like that. Regardless, he reached for his bolt pistol again, though the woman tugged at her whip once more, sending pain jolting through him once again, his hand recoiling at the sensation. Looking around he could see that his men were all but killed. At least, that would have been favourable, most of them were in fact merely incapacitated, being rounded up by figures in tight fitting, spiky armour. He looked at the woman again, though she now knelt by him, still grinning.

“I wonder how long this one will last,” she mused to herself. Bellis could hardly move, parts of his body were no longer responding to what he willed them to do, the poisons from the whip’s barbs well and truly in his system. She turned her attention to his face, making eye contact with him once more, a terrifying glint in her eyes, though the Commissar Lord would not falter. The Emperor protects his loyal servants.

“So, plaything… How long will you last?”

Esthine Narésiel made her first conquest as Archon of the Kabal of the Venomous Lotus.

—————————————————————————————————————

1000pts Kabal of the Venomous Lotus

HQ

Lady Esthine Narésiel – 195pts

Archon – 60pts

Huskblade – 35pts

Agoniser – 20pts

Shadow field – 30pts

Haywire grenades – 5pts

Phantasm grenade launcher – 25pts

Soul trap – 10pts

Elites

Narésiel’s Bodyguard – 178pts

4 Incubi – 88pts

Klaivex Rithin – 15pts

Onslaught – 15pts

Venom – 55pts

Splinter cannon – 0pts

Splinter cannon – 10pts

Night shields – 10pts

Troops

Arts on the Battlefield – 250pts

10 Wyches – 100pts

Haywire grenades – 20pts

Two hydra gauntlets – 20pts

Hekatrix Reythel – 10pts

Agoniser – 20pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Carrion Birds – 190pts

10 Kabalite Warriors – 90pts

Splinter cannon – 10pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Splinter racks – 10pts

Fast Attack

Heavy Support

Scourge of the Skies – 165pts

Razorwing Jetfighter – 145pts

Two dark lances – 0pts

Four Monoscythe missiles – 0pts

Night shields – 10pts

Flickerfield – 10pts

Grand Total – 993pts

The Tyranid Threat Revealed

(Note: This will be a long post. Lots of things to write into the story)

Ok, so I made a 2000pts army list, but the campaign is shifting again, due to the lack of any presence from one of the Chaos players. Basically, the other Chaos player will be pulling out and the last two games will be 4x 2000pts armies against 2x 4000pts armies. This week it is myself (Eldar, because the organiser likes painted models and he is my friend, so I will gladly oblige), Imperial Armoured Battle Group, Tau and Space Marines against Tyranids.

This would have all been simple to put into the fluff… Until the Space Marine player said that he couldn’t make it, so my friend and his Chaos will be stepping in. How the hell am I supposed to fluff the Eldar not just shooting the forces of Chaos on sight? I did the best I could!

Also, I had to explain what happened with the pair of Inquisitors and their lack of troops in defending the capital hive city, especially as the Armoured Battle Group was whisked away to fight Tyranids. The Chaos forces used as the antagonists were my own, Slaaneshi following Chaos Marines and traitorous Guardsmen.

For my army list, I went for a fluffy mechanised list. Falcons are under-represented, considering that they are the most commonly used Eldar battle tank! The plan for the army is the same as most of my mechanised lists: hit the enemy with heavy firepower and deploy the Aspect Warriors late in the game for the coup de grâce. However, I am facing 8000pts of Tyranids with 6000pts of help from Tau, Imperials and Chaos. My prediction is that it will go horribly as the two Tyranid players have more unity and list synergy than us. Hopefully I can at least pull a moral victory by losing very few, if any, models!

————————————————————————————————————–

Farseer Lireia Narésiel sat within the confines of her Wave Serpent transport, her head resting against the wraithbone interior and her eyes were shut. She was breathing heavily, mentally preparing herself for the coming battle. The humans had been left even more short-handed, the humans’ armoured column had been pulled from the capital hive city and the planetary defence force would crumble quickly.

“Farseer Lireia. You must pull back from the capital,” came the voice of one of her Rangers, the message psychically sent through her wraithbone communication devices. He was one that she had sent to observe the hive city. “The humans will not last long enough and we are ill equipped to fight with a force that follows the Great Enemy this size.”

“What are the numbers?” she inquired, opening her eyes suddenly.

“A few hundred humans, assisted by a few dozen Chaos Space Marines, though they are also bolstered by daemons. We do not have the force necessary to fight them alone.”

“What of the humans? Surely they are not so inept as to have been wiped out already.”

“Farseer, you over-estimate the strength of primitives,” the ranger replied, a distaste in his voice. Farseer Lireia looked at the Aspect Warriors within the Wave Serpent, though she was addressed again, this time by one of her Warlocks.

“Farseer, our Rangers have found a critical mass of Tyranids assembling. We must attend to this lest the entire planet be consumed by the horde.” Lireia was silent in response. How had she not seen this force assembling? She placed her palm to her forehead, resting her head on the wraithbone interior of the Wave Serpent again.

“Warriors, we must pull back and regroup with the rest of our forces. The Tyranid menace amasses and we must cull their numbers before they are allowed to snowball out of control,” she addressed her entire warhost, a tired tone to her voice. Immediately, the transports and war walkers turned around and made their way back to the webway portal where the Eldar had made their encampment.

—————

Thump. Thump. Thump. The sound of artillery shells landing outside in the streets drilled into Alyssa’s concentration. The battle was not going well, as she had expected after the armoured column was rushed off elsewhere under circumstances that neither her nor her superior, Inquisitor Lord Tyzell Chaylen, had managed to gather.

“Another group of cultists will approach through the second street,” she murmured into her vox unit as she continued to navigate the different strands of fate. She was trying to hold the planetary defence force together, but it was not working. Their leadership had already crumbled, the captain fleeing the battle and leaving his men to die. Inquisitor Lord Chaylen, had long since led a strike into the heart of the traitor Deredian lines and had gone silent ever since. He was an Inquisitor Lord of the Ordo Malleus. This was his theatre of war, fighting against daemons and traitorous humans. Like the snakes that they were, they had infiltrated the capital hive city either during or after the Iron Warrior occupation. What she was worried about were the facts that Lady Thessa Riobin and Lady Raina Alerin had led their groups on a sabotage mission. She was not worried about their capibility, Alyssa had been a Deredian herself, they were all born light infantry, it was in their blood and in their upbringing. However, as an Inquisitor it was her duty to suspect possible heresy. Could those two have betrayed the Imperium?

She waited for a response over the vox, though she was met with empty noise. There was no response. “Cowards. You have forsaken your duty to the Emperor,” she muttered, gathering up her cards quickly and grabbing her force halberd which crackled with blue witchfire as she clasped it. She stood up from her seated position, placing a finger to her vox unit. “Amarahns, status report!” she ordered though her vox unit, though again there was no response. She cursed under her breath, though a chill ran up her spine. The artillery had stopped.

She quickly removed her deck of cards once more and cast them into the air, each card floating around her. She closed her eyes again and delved into the paths of fate. She could see the forces of the traitors, daemons alongside humans with a handful of Chaos Space Marines overseeing the battle. She could see the ruins in which she resided, her own form broken amidst the rubble. It was not the first time that she had foreseen her own demise, but her pride caused this particular vision to cut deep; she truly hated those who betrayed her and her own people all those years ago.

She gathered the cards up once more. She was reluctant to broadcast on open vox, but from what she saw, it would make no difference anyway. The forces of Chaos would find her anyway and her chances of survival were slim as it was. She was alone and surrounded.

“This is Inquisitor Alyssa Robertson of the Ordo Xenos hailing any and all Imperial forces in the area. The forces of Chaos are overrunning the capital hive city. We cannot lose this location again and so, by my mandate, I order all unengaged Imperial forces to fire upon my position. The Emperor protects; may none find us wanting.” She stopped broadcasting, turning to face the door. Three, two, one.

The door exploded inwards as the entrance to the building was blown open, traitorous Guardsmen rushing in and sending lasgun shots towards Alyssa. She moved alongside the lasbolts, ensuring that she was never in the path of the traitorous fusilage. It was a simple, precognisant trick. She raised her hand and sent blue lightning arcing along the traitorous lines, felling a score of cultists. The others started to run towards her, though again she merely arced the lightning along them, causing all but one of them to drop to the floor, charred and lifeless. The final one jumped at her, swinging a knife that she dodged with an almost casual nature, bringing her force halberd up his torso, rending through his armour and separating his body, splitting in half at the waist like a bloody, wet banana peel.

“The Emperor’s justice comes for all,” she muttered, gathering herself once again. She knew that was not the last of them, but she had bought some time to search for an escape route. She could not venture outside, she could feel the presences of both physical and Warp beings out there, but this old Imperial building had to have some sort of tunnel or back door. Her search did not last long before a pair of pink daemons manifested, their lithe forms a perversion of the human body with large claws for hands. The daemons licked their lips with forked tongues as they moved towards Alyssa with speed that no regular human could hope to manage.

She dodged below the swing of the first daemonette, though the claw of the second one caught her leg, piercing through her advanced mesh armour and calf with ease. She let out a pained cry as she shifted her weight onto her functional leg, swiping at the offending daemonette with her force weapon. She caught the form of the daemon, cleaving it cleanly in two and causing it to dematerialise. The other one did not hesitate, stabbing forwards at Alyssa’s chest once again, catching her near her shoulder and shattering her collarbone. She tumbled backwards to the floor, the daemonette looming above her for the final, killing blow. Alyssa clenched her teeth her left hand swirling with psychic witchfire. She could not raise her force halberd, she could barely move her right arm without unbearable pain. The daemonette brought it’s claws down, but it caught a heavy wave of psychic lightning in the chest, causing it to flicker out of existence like the other.

Alyssa breathed a heavy sigh of relief, dragging herself backwards to a pile of rubble and pulling herself onto it. She still clutched her force halberd, though her right arm just hung limply by her side. She could not stand and could not wield her force halberd any longer. She did not care if it was her fate to die here, she was going to resist. More cultists were moving into the building and loosing lasbolts in her direction, catching her in the chest and abdomen. The impacts caused her to fall to the ground again, her entire form going limp as she lost consciousness. Emperor protect my soul.

—————

The Wave Serpents pulled into the Eldar encampment, the Aspect Warriors filing out. Finally, Farseer Lireia walked down the ramp, immediately making her way over to her seer council.

“What are we looking at?” she inquired as she approached, the group of Warlocks turning to meet her.

“Tyranid monstrosities are amassing. We predict that our foothold on the planet will be moot if they are allowed to amass many more beasts,” one Warlock replied. “We should amass our forces and strike at them quickly,” he continued, still facing Lireia. She thought for a moment. She did not wish to engage them in combat, for where primitives outnumbered her warhost at least hundreds to one, the Tyranids had the numbers to outnumber her by the thousands.

“Allow me to cast the runes. I shall consult the skeins of fate for our best course of action in this,” she replied, turning away and reaching into her small rune pouch, grabbing a hold of them and casually casting them into the air, allowing them to orbit her form slowly with faint blue lights.

A few long minutes passed as she stood in place, periodically plucking orbs from the air, interpreting the runes with a frown. Once she had finished, she gathered them up, placing them back into her rune pouch and making her way back to the Warlocks who were busy strategising.

“Mobilise the warhost, we will strike at their numbers from a distance and retreat before they can mobilise against us,” she instructed, causing a group of the Warlocks to immediately fan out and gather the Aspect Warriors. Lireia reached out to her troops. “Brothers and sisters. The Tyranids are amassing and soon will have the numbers to start a planetary culling. Our objective lies undone and we will not allow them to force us off the planet. Today, we will strike at the horde and thin their numbers, much like how we deal with Orks and Imperials. We strike, then fall back into the shadows.”

She made her way over to one of the Falcon tanks, flanked by five of her Warlocks. She lay a hand on the wraithbone hull and grimaced. She did not have the warriors available for any mistakes to be made. She had to do this perfectly.

—————

Traitorous Guardsmen started to move towards the inanimate body of Inquisitor Alyssa Robertson, their lasguns trained on her form.

“Dasin, check her,” one of them spoke out, his lasgun still trained on the Inquisitor. One of the cultists stepped out from behind, walking slowly towards the body of the Inquisitor. He did not make it far before stopping, looking around.

“Hey, you hear that?” the cultist asked, turning to look back at his squad. They started to look around again, though the cultist leader shook his head.

“I don’t care, just put a lasbolt through the bitch’s head and let’s go.” His voice was impatient, but slightly shaky as an audible whistle could be heard. Dasin turned around again, though before he could take another step the ceiling caved in on him and a large, dark red pod crashed in behind them, causing the cultists to jump and turn to face it. The cultist leader’s eyes widened, raising his lasgun at it. “Shoot it,” he yelled, opening fire with his lasgun, though his weapon seemed to bounce off the armoured hull. Slowly, the sides of the pod folded outwards and huge, armoured individuals strode out, armour the same dark crimson of the pod, opening fire into the cultists and cutting them down in a matter of seconds. One of the individuals strode out, stepping through the dead bodies of the cultists, crushing their torso’s under his giant armoured boot. He knelt down, placing his boltgun next to Alyssa’s inanimate body. He gently turned her over, or rather, as gently as he could before placing a finger to the side of his helmet, activating his vox unit.

“Tempestor Prime Alerin, converge on my position. We have found Inquisitor Robertson, though she is badly wounded,” he growled, his voice grating through his helmet’s vox-grill.

“Yes, my Lord,” came a woman’s voice over his vox unit. He stood back up, picking up his boltgun again and turning back to his squad.

“Brothers, form a defensive perimeter around this building. No traitors will come within a hundred metres of this building,” he growled at them, immediately causing them to stir into action, taking up different positions around the building and pointing their weapons out on the street, the sergeant standing guard over Alyssa’s body. A large group of cultists were already moving up the street and the Space Marines’ bolters opened up into them, sending explosive bolts into the front ranks and causing the ones behind to be showered in blood and gore. The remainder darted into the side streets and started to fire back, though the lasguns used by the cultists were nothing compared to the boltguns of the Space Marines, tearing chunks into the buildings and the cultists hiding behind them.

Above the Space Marine position a squadron of Valkyrie roared overhead and twenty five figures dropped from the backs, five from the centre one and ten from each flanking flyer. As the figures descended, flashes of light erupted into the cultist lines, searing through armour and flesh alike.

“Sergeant Emerus, we are approaching your position from above,” came the same female voice as before, grey armoured units descending onto the rooftop of the building. A helmeted individual pointed towards the edge of the roof. “Squad one, take position on the edge and give supporting fire, squad two with me,” she uttered quietly over her vox, filing into the building and descending the stairs to see the Space Marine sergeant still standing guard over the Inquisitor’s fallen body. She motioned over to the Inquisitor. “Iten, it’s time to work,” she uttered as she turned to the squad’s medic, before directing the rest of her units to the front, “the rest of you, these heretics are not going to just give up. Go and spread the Emperor’s punishment to these foul traitors.”

As the rest of the Tempestus soldiers moved over to the front of the ruins to lend their support to the Space Marines, Tempestor Prime Lilyne Alerin approached the Space Marine, saluting the sergeant in a quick, snappy motion, before making her way to the medic who was carefully tending to the Inquisitor’s broken form. He glanced up at her as she approached.

“She’ll live, but by the Emperor is she messed up,” Iten informed Lilyne, looking back down to continue working on the Inquisitor’s wounds.

“Understood. Carry on, Iten,” she replied, turning and walking over to the side of the Space Marine sergeant, hot-shot laspistol in hand.

Outside, the cultists were being routed across the city as Space Marines and Tempestus Scions alike descended from the sky and into the capital hive, their zeal in hunting those that were once their brothers in arms was unmatched.

—————

“Farseer, the forces of the Tau, Imperials and Chaos seem to have some sort of agreement,” the voice of one of the Craftworld’s Rangers echoed through her wraithbone communication device.

“Then I assume we have more enemies to fight than just the Tyranids? Fate would have us do all the work it seems,” she replied, shaking her head. This was the last thing that she needed.

“Should we start to remove their commanders? Without leadership, they could prove an excellent speed bump for the Tyranid swarm,” the Ranger asked. Lireia pulled her runes out once more, casting them within the cramped confines of the Falcon tank in which she sat, her Warlock bodyguards in company. She effortlessly plucked one from the air, raising a curious eyebrow. Interesting.

“No. Fate has shown me another path. If we can perform our parts well, we may be able to put an end to two enemies in one swoop. Maintain watch for now and inform me of any changes.”

“As you wish, Farseer.”

“Brothers and sisters,” Lireia started, addressing her entire assembled strikeforce. It comprised of the vast majority of Eldar who decided to stay on the planet which, suffice to say, was not many. “An opportunity has arisen for us. The humans, Tau and forces of Chaos have entered into an agreement to fight the Tyranids. We will use them as a distraction whilst we perform our objectives here and pull away before they inevitably turn on us. If we play our parts well, we will remove multiple obstacles in one go.”

One of her Warlocks instantly turned to face her, addressing her directly. “Farseer,” he started, his voice concerned, “this is ludicrous, we should destroy the forces of Chaos where they stand!”

“Such an act would rouse the hostility of those that they have entered an agreement with. The Imperials would gladly lend us aid in that, but the Tau, in their naivety, would likely defend the forces of Chaos. As we fought, the Tyranids would consume us all.” Lireia did not even turn to face the Warlock. She was honestly sick and tired of so many people doubting her decisions.

She was confident that she could pull this off.

————————————————————————————————————–

2000pts Ithyl-Loc Strikeforce

*Counts as The Spirit Stone of Anath’lan

HQ

Farseer Lireia Narésiel – 145pts

Farseer – 100pts

Singing spear – 5pts

Runes of warding – 10pts

Runes of witnessing – 15pts

Rune of the Everwarden* – 15pts

Lireia’s Seer Council – 220pts

6 Warlocks – 210pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Disciples of Asurmen – 275pts

10 Dire Avengers – 130pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

A Thousand Blades – 275pts

10 Dire Avengers – 130pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Storm of Blades – 78pts

6 Dire Avengers – 78pts

Tears of Isha – 250pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Wave Serpent – 115pts

Twin-linked Eldar missile launchers – 15pts

Holo-fields – 15pts

Eyes of the Craftworld – 96pts

8 Rangers – 96pts

Fast Attack

Sentinels of the Infinity Circuit – 152pts

8 Warp Spiders – 152pts

Heavy Support

Gift of Anaris – 150pts

Falcon – 125pts

Scatter laser – 10pts

Holo-fields – 15pts

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Fury of Khaine – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Grand Total – 1996pts

Whoever said that 6th edition killed mechanised armies just isn't doing it right!

Whoever said that 6th edition killed mechanised armies just isn’t doing it right!

Short-Handed Desperation

So, I made an army for the campaign that I am in, the one that I played Eldar for, then switched to Imperial Guard (or Astra Militarum as they are supposed to be called now) to facilitate extra people coming in as one was an Imperial Guard player and it made alliances easier. However, Eldar are where my true love lies, so this time around, I decided to spin a real story into why this army is being fielded. How I will deploy is with all of the Imperials on the table with all of the Eldar in reserve. I think that it will be awesome to see this beleaguered, poorly equipped and poorly trained force to be relieved by the sleek frames of Eldar vehicles offloading their Aspect Warriors into the heart of the enemy army. I do not know who I will be playing, hence I eluded details like that, but I had a lot of fun thinking up this army.

—————————————————

As the enemies close on the capital Hive City and the Deredians are off on reconnaissance, Inquisitor Tyzell Chaylen of the Ordo Malleus requisitions command of the available Amarah Prime Planetary Defence Force to march alongisde the armoured column that was instrumental in liberating the city in the first place. Lady Raina Alerin and Lady Thessa Riobin, a pair of Deredian noblewomen and free agents of Chaylen’s retinue, as well as Inquisitor Robinson of the Ordo Xenos, all fear that it will not be sufficient as they prepare for battle, using their psychic gifts to give their meagre forces as much of a chance as possible.

Meanwhile, Farseer Lireia Narésiel of the Eldar Craftworld Ithyl-Loc has inner demons to confront and visions to guide her. Unfortunately, her visions lead to a divergent path that her remaining forces do not agree with.

—————————————————

“Take your men to scout the Tyranid infestation to the north, Lord General,” Tyzell Chaylen uttered into his vox-unit. He was a tall figure, imposing in crimson power armour including a helmet that obscured his face, a large blade sheathed at his waist.

“It will be done, Inquisitor,” Jecerl Alerin replied, his voice crackling over the tenuous vox link. Inquisitor Lord Chaylen ran his fingers over his bolt pistol before turning to look at his accomplice. Inquisitor Robertson sat in the centre of a ruined room, clad in alien mesh armour and a long great coat, a force halberd to her side. She was swiping through cards that sat on the floor in front of her, her eyes closed and her moves were deliberate. He did not wish to disturb her divinations. He turned to walk over to a window, looking out over the crater strewn streets. Minutes flowed into hours. Hours into days. The pair repeated their actions each day for about three days.

“We will not be able to hold this location,” Robinson’s voice cut into the eerie silence that had fallen over the pair. Chaylen blinked beneath his helmet.

“Why do you suddenly say that?” he inquired, raising an eyebrow at his former students.

“Enemies will converge on the city and we are under-manned with the Deredians scouting other parts of the planet,” she replied, gathering up her cards.

Damn it, Chaylen thought to himself, immediately getting on his vox unit. “Lord General Alerin, what is your status?”

There was silence, which meant that he was too far for short range communications. He switched his vox to another channel. “Are there any Deredian forces in the vicinity of the capital Hive City?” he asked again, talking over the Deredian’s frequency. Again, there was no response.

“If they are all out of range, then we should head for the communications array in the city. We should be able to reach them from there,” Robinson suggested, now standing with her halberd in hand.

“Then we make for the communications array,” he answered, immediately turning on his heel. If Robinson was right, they may not have long before the city itself was under attack.

—————————————————

Similarly, by an old webway gate, Farseer Lireia Narésiel, clad in her dark green rune armour stood still, surrounded by warlock bodyguards as blue orbs orbited her static form. Her long, brown hair was tied up, but stray threads whipped against her skin in the wind. Occasionally, she would pluck a blue orb from the air, interpreting the runes before recasting them. She did not like this planet and Thalinia had not returned from the Craftworld. She felt isolated and alone, but her duty was clear.

“The humans falter already,” she murmured as she gathered the runes up once again. “They push the forces of Chaos from the capital and already they are under threat of losing it.”

“Our concerns with the capital are naught, Farseer,” one of the warlocks interjected, causing Lireia to face the vocal member of her council.

“True though that may be, our operations here would be far easier with stable Imperial rule on the planet. I fear that fate may call us into more direct action once again.” She turned to face the other warlocks, sensing unease in the crowd. “You have opinions on the matter, please speak your minds,” she urged, placing the last of her runes into a small pouch.

“We do not have the presence on this planet to wage war with primitives. For every one of us there are a thousand of them,” another warlock spoke out.

“Not to mention the incompetence of the Imperials,” another added. Lireia folded her arms and smiled.

“Our Rangers will keep eyes on the visitors from the Deredus system, both Imperial and followers of the Great Enemy,” Lireia started, causing one of the warlocks to angrily interject.

“The followers of the Great Enemy should be found and purged from this planet,” he answered, though Lireia just sent a cold look at him. She was inexperienced and she sometimes felt that others judged her on it.

“The Imperials will deal with them. If there is one thing that we can rely on primitives for it is their capacity for persecution. Unlike us, the forces of Chaos have proven far less subtle,” she started, facing the interjecting warlock. “It is also in our best interests to keep the humans who will not necessarily shoot us on sight in power here. As you said, for every one of us there are a thousand primitives out there. We need a distraction.” She turned again, walking over to the webway gate. She placed her hand on the wraithbone construct, running her fingers against the smooth surface. “The truth is, the Imperials will lose the capital without our intervention. I have tried to come up with a better solution, but fate, it seems, wishes to cast us into battle once more,” she continued after a brief silence, her eyes still set on the webway gate.

“I must object to this course of action,” the first warlock argued.

“I will not force any of you into this,” Lireia retorted, her eyes narrowing, “I will only take those warriors who wish to accompany me, but regardless I will be going.” She turned from her seer council and walked away.

Do my own warriors doubt me that much? Am I really that incompetent? A tear rolled down her cheek as she walked. She was alone. She did not wish to lead this force anyway. She was inexperienced. Whatever the outcome, she would march to the capital Hive alone if she had to. If fate had decreed that her time to die was now, then who was she to defy it?

—————————————————

“I’m sorry, Inquisitor, we are already in the northern territories, it would take us about a day to get back to the capital.” Lord General Jecerl Alerin seemed apologetic over the vox. He was a lead-from-the-ground-level officer, so he regretted that he could not make his way back to the capital in time.

“Understood, Lord General. If that is the case, then your mission takes priority. The Emperor will guide us to victory.” The Inquisitor left the vox unit, shaking his head. “We will mobilise the local Planetary Defence Force regiment. We have the numbers,” he stated coldly, his helmeted head staring out from the communications array.

“But not the training, Chaylen,” Robinson interjected, a frown upon her face, “numbers mean nothing when you are outclassed in combat.”

“Do you not have faith in the God-Emperor? It is his will that we succeed here,” Chaylen answered, turning to face the younger Inquisitor. She felt his cold stare, even through the red helmet. It was unnerving.

“I have travelled lands where the Emperor’s will remains undone; entire planets tarnished by the presence of traitors. Incompetent ones at that,” her voice was less assertive than usual. Chaylen held the authority here, and she had to watch what she said around him. Whilst a radical, he was a faithful servant of the Emperor.

Chaylen turned from Robinson, making his way to the window, his hand to his personal vox unit. “Lady Alerin, I require your services once more,” he uttered quietly, his gaze out of the window.

“Inquisitor Chaylen, I would be honoured to serve the Emperor this day,” came a feminine voice over his vox unit, crackling slightly, “how may I serve Him?”

Chaylen smiled. He appreciated aristocrats who served the Emperor on the battlefield; none were above such service, however they may think. “I need you to bring Lady Riobin and yourself to the capital. Your assistance is required,” he replied with a calculating voice. He was deep in thought.

“As you say,” she replied, closing the vox link. With that, Chaylen turned without a word, walking out of the communications post. He had a battle to win.

—————————————————

“Farseer, we will not reach the capital before the enemy,” the Wave Serpent pilot relayed to Lireia. She was on edge already and the Dire Avengers accompanying her could see it. None of her seers had accompanied her on this mission, she felt like her strikeforce was abandoning her. Every single battle that the Eldar had won on this planet, which was not a small number, was down to the command of her older sibling, Autarch Thalinia Narésiel; a sister that was recovering from wounds suffered fighting Tyranids.

She had not proven herself to them. Every engagement that she had led, the Eldar had come away empty handed. They had avoided casualties; to her credit, she did not commit Eldar life without care, though they had been overwhelmed and forced back in every battle.

She took a rune from her pouch, it was one of the three that had been personally forged for her, allowing it to orbit her forearm. The Rune of the Everwarden. It drew upon her rune armour to facilitate her concentration when manifesting psychic powers, but the drawback was that it left her vulnerable to damage as the psychic shielding of her rune armour was left drained. It was truly a risk.

At this point, she needed to take risks. If she was going to take risks, she would risk herself as opposed to the warriors under her command.

“Farseer?” came the voice of the Wave Serpent pilot again. She looked at the rune once more, still allowing it to orbit her wrist.

“The loss of primitive life does not concern me,” she answered, plucking the rune from the air and replacing it in her rune pouch, “We will move up as one. I will not trade the lives of my warriors for their’s in a rush to get to our objective.”

“As you say, Farseer.”

The Eldar would turn up at their own convenience, not that of a primitive Mon-keigh.

—————————————————

“These soldiers barely deserve the title…” Lady Raina Alerin muttered quietly to Lady Thessa Riobin, the pair of noblewomen clad in loose, but expensive looking white coats with their hair elaborately styled; the way the two dressed themselves, the small tubes that ran into the back of their heads were barely visible. Lady Alerin rested her weight on an elaborate force staff that crackled quietly in the wind.

“This battle will be a waste of human life,” Lady Riobin responded. She appeared unarmed, though beneath her coat was a laspistol in a holster and a delicate sword at her hip.

Chaylen and Robinson continued to instruct the Planetary Defence Force into key places in the city. Fortunately, the armoured column that was instrumental in taking the city was still around, the tank commander and commissar helping to direct the Guardsmen from the hatches on their vehicles. The captain of the Planetary Defence Force made his way to the alley where the pair of noblewomen remained, raising an eyebrow.

“I’m sorry ladies, but civilians are required to leave this area,” he told them, a pre-learned response. This captain had obviously never seen any real combat. Lady Alerin grinned, shaking her head. She admitted that the two of them looked out of place, but the situation was humorous to her.

“Captain, we have seen more combat than you have, and perhaps ever will,” Lady Alerin replied, switching to Low Gothic with her staff now crackling noticeably. The captain backed up, colliding with a member of his command squad. He straightened himself up once more and frowned, Lady Riobin giggling behind her hand.

“Knock it off,” came the voice of Inquisitor Robinson, the pair of Inquisitors approaching from the other direction.

“Inquisitor Robinson, it is good to see you,” Lady Alerin greeted with a nod of the head. Inquisitor Robinson replied with nothing but the narrowing of her eyes; Lady Alerin had known Robinson for years harking back to before her days as a medic within the Deredian regiments.

“Lady Riobin, climb the building and get eyes on the surrounding areas,” Chaylen instructed, his tone completely neutral. He was incredibly focussed and Lady Riobin did not dare question him at this point.

She started to clamber up the rubble of the building with agility that surprised the PDF’s captain. Every Deredian was a light infantryman, since they did not have the convenience of a booming population any more. She eventually made her way over the edge, clambering over the wall and getting to her feet atop the building. In the distance she could see an approaching force. One that made their standing force look rather puny. Chaylen was right, they had the numbers, but these soldiers were poorly equipped and poorly trained.

“Inquisitor… They’re close. Really close.” Lady Riobin’s face dropped. She was afraid.

“As expected,” Chaylen replied over his vox unit, though he was interrupted as the top level of the building was engulfed by projectiles. The figure of Lady Riobin appeared as she threw herself over the wall, reversing as she went over the edge and grabbing a pipe that jutted from the side. Chaylen smiled beneath his helmet, his former acolyte was still as quick as ever.

“We have a problem,” she called down to them as she clung to the pipe. She reached up and shimmied back to the building, climbing down with the same agility as she had gone up. The others looked at her expectantly, apart from the captain who seemed awestruck. “The enemy force is close and large,” she started, turning to the Inquisitor. “With respect, Inquisitor, I do not believe that we can hold this position with our standing forces,” she continued, though Chaylen raised his hand and shook his head.

“Not an option, Lady Riobin. It is the Emperor’s will that we hold this city so we will do our duty or die here,” he retorted, causing Robinson to frown slightly; his callous nature often caused friction between him and any Deredian.

Another blast echoed from the nearby building.

“At the very least, we need to re-locate,” Lady Alerin broke the awkward pause in conversation. Shots were starting to patter against the walls of the nearby building, though now the tank company had opened fire in return. The PDF littered the streets in relative disarray.

“Lady Riobin, Lady Alerin, take command of a squad each. Inquisitor Robinson, take command of the new recruits to the right, I will take the ones on the left. Ensure they do the Emperor’s work today and do not quit the field,” Chaylen called out as he ran off down the left, his power armoured boots thumping against the floor.

“What about me?” the PDF captain asked, looking at the three women. Robinson frowned at him as she started to make her way to the right. She walked past him and his squad, stopping to his right for a moment.

“You need to relay Inquisitor Chaylen’s orders to the troops. Keep your vox open and do not disappoint.” She then continued to run down the street, lighter on her feet than Chaylen, though that was perhaps due to the fact that her armour was a lot lighter. The captain looked over to the two noblewomen, but they were also long gone.

The three Deredians hoped that Inquisitor Chaylen had a plan.

—————————————————

2000pts Amarah Prime PDF + Craftworld Ithyl-Loc Reinforcements

Amarah Prime PDF

HQ

General Carsi’s Command – 60pts

Company Command Squad – 60pts

HQ (No Slot)

Deredian Advisors – 150pts

Lady Raina Alerin – 75pts

Primaris Psyker – 50pts

Mastery Level 2 – 25pts

Lady Thessa Riobin – 75pts

Primaris Psyker – 50pts

Mastery Level 2 – 25pts

Elites

Troops

First Platoon – 190pts

Platoon Command Squad – 30pts

Infantry Squad One – 50pts

Infantry Squad Two – 50pts

Conscript Squad – 60pts

Second Platoon – 190pts

Platoon Command Squad – 30pts

Infantry Squad One – 50pts

Infantry Squad Two – 50pts

Conscript Squad – 60pts

Fast Attack

Heavy Support

Total – 590pts

Inquisitorial Overseers

HQ

Inquisitor Lord Tyzell Chaylen – 72pts

Ordo Malleus Inquisitor – 25pts

Power armour – 8pts

Servo-skull – 3pts

Servo-skull – 3pts

Servo-skull – 3pts

Psyker – 30pts

Force weapon – 0pts

Inquisitor Alyssa Robertson – 61pts

Ordo Xenos Inquisitor – 25pts

Servo-skull – 3pts

Servo-skull – 3pts

Psyker – 30pts

Force weapon – 0pts

Elites

Total – 133pts

Craftworld Ithyl-Loc Strikeforce

HQ

Farseer Lireia Narésiel – 145pts

Farseer – 100pts

Singing spear – 5pts

Runes of warding – 10pts

Runes of witnessing – 15pts

Rune of the Everwarden – 15pts (Counts as: The Spirit Stone of Anath’lan)

Elites

Flames of the Ancestors – 245pts

5 Fire Dragons – 110pts

Wave Serpent – 115pts

Twin-linked bright lances – 5pts

Holo-fields – 15pts

Troops

Storm of Blades – 262pts

9 Dire Avengers – 117pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Disciples of Asurmen – 262pts

9 Dire Avengers – 117pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Fast Attack

Sentinels of the Infinity Circuit – 152pts

8 Warp Spiders – 152pts

Heavy Support

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1276pts

Grand Total – 1999pts