Juggling Deadlines

Been a little quiet recently. A combination of the shock of going into schools for the first time (which I will write about in itself), combined with the sheer number of deadlines that I’ve had to write to, both academic and fictional.

So, what have I been up to?

First there was the Black Library submission. For those of you who don’t know what the Black Library is, it’s the publishing house that deals with Games Workshop publications, be it Warhammer and Warhammer 40k fiction or rule books (at least, I think it deals in those since you buy digital editions through them, as well as physical copies). They opened up their submissions window over the winter, from early December to late January, calling for short stories about the Deathwatch. So, naturally, as an aspiring author I submitted something. We were supposed to submit a brief overview of the plot, as well as a short extract of the best part of the story. Whilst I will not post the plot here (because spoilers!) what I will do is post up the extract that I sent them:


As soon as the door to the waste processing plant opened, an acidic smell filled Inquisitor Ralos’s nostrils. She felt like gagging, but the need for focus outweighed her discomfort. The signal emanated from this place, like a psychic beacon calling out to her. It was here.

Captain Fervo and his Kill-team had already fanned out and secured the opening, covering both the door that they had entered through and two corridors that split off to the sides of the entrance room. The room was dark, dimly lit by a single glow-globe against the opposite wall, and accompanied by the dim sounds of machinery whirring and clanking in the distance.

“Fervo, take your team and scout the building, I require time to divine our next course of action.”

“Yes, Inquisitor,” Fervo replied, rallying his squad’s attention. They immediately split into two, having done so on so many occasions before that it came as second nature.

The two trios made their way down the narrow corridors. They were quite spacious, but designed for the use of regular humans, rather than the hulking mass that a Space Marine occupied. Captain Fervo led one team down one corridor, whilst the other three managed to squeeze through the opposite corridor. Sirenus’s heavy bolter ammunition supply scraping against the ceiling periodically as his group made their way into a larger, more open room.

Inquisitor Ralos had sat down before the Space Marines had made their way down the corridors. Captain Fervo had come to trust her sight and did not question her instructions leading to her solitude. She brought a small deck of cards from a coat pocket and tossed them into the air, cards immediately separated and dispersed around her, forming elliptical patterns around her body with a faint trail of blue, psychic energy. At the focal point, the Inquisitor sat, eyes closed and totally calm. Centred.

In the distance, the pair of Space Marine teams had started to diverge, Fervo and his squad heading for the old workers’ quarters whilst the rest headed towards the core processing plant. The level of light towards the core processing plant had dimmed even further now, the heightened senses of the Space Marines coming into their own in the difficult conditions, however the corridor had opened up wider to the relief of Sirenus. Darkness enshrouded the Space Marines, but the rhythmic whirring of machines grew louder, drowning out even their own heavy footsteps. For Fervo, the opposite was true; light levels heightened, but the whirring was almost dimmed into complete silence, only the sounds of their heavy footsteps remained.

Inquisitor Ralos reached out and grabbed one of the tarot cards floating about her, a lightning reaction catching it perfectly mid-flight. And another. And finally a third. She brought them up and looked at what she now held, the remaining cards still orbiting her form. Her eyes widened.

The call over the vox was almost synchronised. Ralos and Sirenus screaming down the channels simultaneously.

“Genestealers!”


Second was Opening Lines. Opening Lines is a BBC Radio 4 show that showcases first time writers and opened submissions around a month later than the Black Library window. I had a lot more freedom with this as it was not set to a specific universe, so I went ahead with my own. However, it had to be suitable for a wide audience of all types and all ages. It also had to be between 1900 and 2000 words, so as to fit into a short window on the radio should it be selected as one of the three to be read out live on air. Again, I will not post the entire story, nor the plot (because spoilers!), but I will say that it is set in my cyberpunk universe and follows a corporate security agent named Renée (who may be seen later on) on a typical night in Neo-London. If it doesn’t get published on the Opening Lines website or read out on air, then I will post it up here. However, until then I’m going to keep everything quiet. You’ll just have to wait and see!

Unfortunately now I am working towards an academic deadline. My teacher training course has assignments too, unfortunately. Whilst not nearly as enjoyable as writing fiction, it has to be done and it shouldn’t be too difficult. Work never ends 😉

A Flash of Inspiration

It always happens, doesn’t it? You get a flash of inspiration to write, even when having other deadlines (such as one that I have in just over a week!) on something totally different. I’ve recently crawled back to the Buy-2-Play MMO called The Secret World. It’s great because there’s no subscription, so I can drop in and out as I please, like with all other games that I play. Seriously, most subscription models just don’t seem to be worth it, and I am partially regretting my subscription that I paid for Star Wars: The Old Republic, even if it is a very fun game to RP in and Galactic Starfighter was incredibly fun until the bomber/gunship stacks happened. So, that being said, I decided to take part in the tsw-rp writing prompt for this week. The prompt was as follows:

“You are eating, alone, at a Chinese restaurant. The waiter brings you a complimentary fortune cookie. You crack it open, and the slip of paper inside says “RUN“. ”

So, I took to writing something up. It was only meant to be a brief something, but it turned into a rather long forum post. I decided that it was long enough to share here, and I may do that for all that I write for these writing prompts. For those who do not know, The Secret World is a modern day setting where every superstition is true and three secret societies vie for power, the Templars (a bit old fashioned, obsessed with tradition and bloodlines), the Illuminati (corporate model, slightly more modern society and directly opposed to the Templars) and the Dragon (Uh… Something about Chaos theory? Seriously, they’re a hard one to figure out), and for the most part players take on the role of a super-charged bee-influenced demi-god. Really, player characters from a narrative perspective are nigh-unkillable because, when they are killed they are whisked away by the bees and rebuilt, much to most villain’s dismay. So, naturally, I play a mortal character (well, that’s unfair. I have 4 characters, 2 are “bee-charged” and 2 are mortal) named Renée Laurent, formerly named Katarina Zaytseva and former owner of a fashion label until she was “killed” at her own wedding. It’s a long story, and I may post up something about it at another date, but it’s influenced fairly heavily from one of my characters from one of my own settings.

Anyway, onto the fiction-y bit! I apologise as my French is not perfect. One reason for playing a French character is that I am trying to get back into French. I was bordering on fluency about 6 years ago, but circumstances meant that I stopped practicing.


Renée Laurent did not often eat in such a restaurant. The décor made everything darker than the outside, which was considerable as the weather was so miserable in Paris, and gave everything a tinge of red which, in Renée’s opinion, caused her blouse to clash with her shoes, but such was life. She sat near the window, gazing through the rain-speckled glass onto the street outside. It was a wet winter’s day, men and women under umbrella coverage or rushing between sheltered areas outside of shops.

Honestly, Renée was only sitting here because she was in the business of re-inventing herself; she had never really eaten Chinese food before, always having enough money to enjoy expensive French cuisine. Regardless, it was at least warm and she had chosen an up market place, unlike several that she had passed on the way that smelled like old feet.

“Bonjour. Qu’est-ce que tu voudrais boire?” the oddly accented voice of a waitress interrupted Renée’s train of thought. She turned to face the woman. She was Chinese, an immigrant, that much was obvious by her accent-based butchery of the French language, though Renée gave her a mental A for effort.

“Ah,” Renée replied, picking up her menu. She had very little idea what to expect as she ordered a small variety of dim sum and a glass of wine, red of course, pointing at the menu more than vocalising what it is that she wanted. She was not used to this place.

The waitress smiled with a half bow, taking the menu and the order away from the table.

The food, as it was, turned out to be interesting, but not necessarily bad. Whilst Renée would not be converting from French cuisine to Chinese food any time soon, she admitted to it being better than expected. However, she was expecting it to be foul, so her words could have been up for interpretation there.

Shortly afterwards, the bill was brought to her table, along with a complimentary fortune cookie. Renée chuckled quietly to herself and the thought of the fortune cookie. They were simply manufactured with pre-set messages and shipped out for touristy fun. She bit into it with a crunch, chewing the half that broke off and reaching in for the slip of paper inside. She was not above a bit of fun either.

Then her amused grin turned into a look of confusion.

“RUN”.

And then it shifted to one of horror. Had she opened such a fortune cookie a month earlier, she would still be smiling and chuckling to herself. She placed the last half of the fortune cookie in her mouth and pocketed the slip of paper, her facial expression returning to one of cheerful neutrality. She placed down a €50 and a €20 note, far more than the cost of the meal plus the service, but she wanted to leave; she did not have time to count out change.

She stood up and placed her handbag over her shoulder, smiling at the waitress with a half bow, who was now returning to her table, as she swallowed the last of the fortune cookie.

“Merci beaucoup, madame,” the waitress beamed.

“De rien,” Renée responded, before turning around and making her way towards the front door, heels clacking against the marble floors. Her pace was quick, but not rushed. Walking quickly and totally confidently in heels was one of many talents she had picked up as a model.

She opened the door and walked outside, under a small canopy outside the restaurant. She took her hat and placed it gently over her head, angling it slightly to the left before putting her umbrella up. After all, nothing was wrong. She was just a normal woman who had just enjoyed lunch in a Chinese restaurant. She made her way to the Metro station through the rain; it was hard to tell if she was being tailed outside as Paris was a busy city, it would be easy to tail someone in the mass of people traversing the city streets, but in the Metro it was easier at this time of day. Thankfully, it was currently off-peak hours.

She transferred trains nine times, running complex circles through Paris’s Metro system and keeping an eye out for anyone following her, her wide-rimmed hat giving her some level of concealment as her eyes searched the people on the train.

She got off at an old station, it had fallen into relative disrepair compared to some of the more central stations, but this was a rougher area of Paris. People usually didn’t get off at this stop.

Except two people did, other than Renée of course. A man and a woman, both Caucasian, the man possibly German or Austrian, based on his facial structure and the woman could have been French.

Renée went into the ladies’ bathroom and went over to the sink. Her gloved hands were shaking as she removed them and reached into her bag for her make-up bag.

The woman who got off the train entered the bathroom and took a position next to Renée at the sinks.

“You know, even in London our stations are maintained better than this,” the woman started, also removing a lipstick from her handbag and looking into the mirror, carefully applying a fresh layer of a fleshy-pink colour. Her accent was easily identifiable as English. East end of London to be exact. Renée had done photo shoots in London.

Ugh… Rouge serait meilleur pour vous, Renée noted as the woman finished. Renée’s hands were shaking far too much to do anything, which caught the woman’s attention, raising an eyebrow.

“You okay, love?” the woman inquired as she slipped her lipstick back into her bag.

“Ouais. J’ai froid. C’est tous,” she replied to the woman who just seemed to stare in confusion. Vous venez en France sans apprendre á parler en français?

“Ah, I’m sorry. I am just cold, that’s all,” Renée continued, shaking her head with a smile. Her expression was totally believable, a smile covering up waves of unease. After all, smiling was a part of her job.

“All right. I’ve got to go,” the English woman replied, pushing away from the sink, “hubby’s waiting for me outside.”

And with that the woman walked out.

Renée breathed a heavy sigh of relief.

She applied some touch ups to her own make-up, applying some mascara and touching up on her own lipstick, a deep red colour. She reached into her pocket to pull out her gloves, but her fingers made contact with something. Something absolutely tiny that could have been mistaken for a speck of dirt. She knew her fabrics. Her coat should not feel like that.

A bug.

Putain!

She made her way back to the station and got on the next train to pass by. She changed trains twice more going to inconsequential stops… And then dug out the bug and dropped it onto the tracks. She then proceeded home.

Nobody else followed her and she didn’t receive and surprise visits. That was certainly going in her report to her handler.


I may have rediscovered my inspiration to write. Yay!

The Serpent Strikes

It has been a while since I have written anything here and for that I apologise; this was due to matters such as exams, school experience for my teacher training applications (of which I have an interview for this coming Wednesday!) and plenty of Wildstar playing. I do, however, have my first game of 7th edition to play today, so… Hooray! I’m going to be giving my Dark Eldar a spin. I’ve never played them before, but I have played Eldar before, so I’m guessing some of the skills will transfer over. That’s the plan anyway. I know that my opponent’s Necron force will be a tough one for my specific army to deal with, as it has a lot of troops in it that are a lot more durable than mine and I’m pretty sure he has mindshackle scarabs just about everywhere. It’s an army that I cannot out-shoot, but mass close combat is another thing entirely…


 

Archon Esthine Narésiel grinned as she toyed with a soul trap, passing it between her hands as she waited for her forces to emerge from the Webway. Her bodyguard of Incubi stood around her, attentive to the surroundings to which the Archon seemed dismissive of. She had chosen a secluded area on a secluded planet from where she could take her bounty. She was not a large player in the politics of Commorragh, she did not have a large house nor was her Kabal a large one, having descended into civil war since her ascendancy to the position of Archon; her actions in how she took the position from her predecessor was uncommon and many viewed her as a false Archon. However, her actions had increased her clout with the Wych clans of Commorragh, who viewed her direct actions as far more worthy of note than the usual political knife twisting of the traditional Dark Eldar Archons, and her position in the civil war had won over many of the elder Haemonculi, who viewed her side as the winning one.

The hull of a Raider transport hummed from the Webway, a number of armoured figures checking splinter weapons and ensuring that plenty of ammunition was at the ready and within reach. She did not wish to pull too many of her own warriors from the fight with the rebellious elements of her house, however she could not go on a realspace raid without warriors, thus they numbered few. She could always barter with the Haemonculi to make more, after all. This bunch were fairly new out of the laboratories, just a handful of expendable warriors at the Archon’s command. They were not trueborn. They were accompanied by an aircraft that came zooming out of the Webway behind them, enveloped in a cloak of shadows as it darted about in the air, turning skillfully and eventually landing near the Archon.

Finally, another Raider swept out of the Webway, adorned with the figures of Wyches and led by the striking figure of Succubus Alythia Reyniel, her entourage of Wyches hanging from the sides of the open transport, brandishing their weapons of choice, blades and pistols for the most part. Her forces were assembled and she was ready to strike at the Imperial outpost that had made the fatal mistake of building, albeit unknowingly, too close to a Webway gate.

“Lady Narésiel!” Klaivex Rithin yelled suddenly, snapping the Archon’s attention back to reality. A metallic construct darted for her, though it was met half way by blade of the Klaivex, carving it in two in one fell swoop. From the ruins of what used to be a small human town came an eerie green glow. The Archon dropped from her position atop a small rock, walking over to the metallic construct that even when separated into two parts still tried to reach out for her with its claws. She immediately brought down her Huskblade into the machine’s head, causing it to twitch momentarily before dropping inanimate.

“Necrons? Necrons!” she muttered furiously as she wrenched her blade free of the machine that had assailed her. “There were no reports of Necrons in this area! There is no bounty in fighting that which has no soul.” The instant she turned around, green bolts of energy flew towards the group, though the Archon was not phased, dashing over to her Venom transport and signalling to her host of warriors. “Fall back out of their range. We will return to Commorragh once we have dealt with this… Inconvenience,” she called out, her raiding party immediately darting into action. The Necrons were slow and would not be able to keep up, though they were too close to the Webway gate to retreat through it yet. They would have to clear out the attacking Necrons first.


 1000pts Kabal of the Venomous Lotus Raiding Party

HQ

Lady Esthine Narésiel – 195pts

Archon – 60pts

Huskblade – 35pts

Agoniser – 20pts

Shadow field – 30pts

Haywire grenades – 5pts

Phantasm grenade launcher – 25pts

Soul trap – 10pts

Elites

Narésiel’s Bodyguard – 173pts

4 Incubi – 88pts

Klaivex Rithin – 15pts

Murderous Assault – 10pts

Venom – 55pts

Splinter cannon – 0pts

Splinter cannon – 10pts

Night shields – 10pts

Troops

Arts on the Battlefield – 250pts

10 Wyches – 100pts

Haywire grenades – 20pts

Two hydra gauntlets – 20pts

Hekatrix Relythel – 10pts

Agoniser – 20pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Carrion Birds – 190pts

10 Kabalite Warriors – 90pts

Splinter cannon – 10pts

Raider – 60pts

Dark lance – 0pts

Flickerfield – 10pts

Night shields – 10pts

Splinter racks – 10pts

Fast Attack

Heavy Support

Scourge of the Skies – 175pts

Razorwing Jetfighter – 145pts

Two dark lances – 0pts

Four Monoscythe missiles – 0pts

Splinter cannon – 10pts

Night shields – 10pts

Flickerfield – 10pts

Grand Total – 998pts

An Unexpected Alliance

This is just a quick post that I almost feel obligated to write every time I have a Warhammer 40k game. It’s some pre-game fluff and the army list used followed by some post game fluff. It was between myself and two of my housemates. The teams were myself and the Imperial Guard / Astra Militarum player versus an equal amount of points in Tyranids. The outcome was an Eldar / Imperial victory as we managed to clear all of the Tyranids off the table on turn 5 (as well as control most of the objectives). Some misplays were made, but overall it was a decent game.

Now with a more full battle report, courtesy of the Imperial Guard player who posted it on the Warseer forum: http://www.warseer.com/forums/showthread.php?384311-Operation-Tributary-The-21st-ESR-and-the-Kalrophon-Campaign


 

“Our forces have identified a critical mass of Tyranids to the north of our current position.” A Warlock in dark green robes approached the Farseer, who stood at the side of a Falcon grav-tank, her hair waving in the mild wind that blew across the wilderness of the Imperial planet.

“I shall convene with Autarch Thalinia and discuss the best course of action, though I fear that conflict will be inevitable. Ready the warhost and wait for our decision,” Farseer Lireia responded, still gazing to the distance for a brief moment before turning and walking to the other side of the small encampment where most of the force’s grav-tanks were stationed. Overseeing the maintenance was another Eldar woman, her form clad in heavy Aspect armour of the same colour as the vehicles’ armour, as well as the colour of the Farseer’s robes, a dark green with bleached bone coloured details. On her back was a large warp jump generator that was used by the members of the Warp Spider Aspect warrior shrine, though her one was the same dark green as her armour. At her waist was a shuriken pistol and a sleek power sword in a sheathe.

“You would not be walking like that if there was not something that you wished to say to me, sister,” the Autarch spoke out, turning to face the Farseer with a smile.

“You know me better than anyone, Thalinia,” the Farseer replied, her expression remaining neutral, “a critical mass of Tyranids has been sighted to the north.”

“Then we must cull them. I will lead our warhost to thin their ranks,” she paused, glancing over her shoulder once more. “I would appreciate your powers of vision on the battlefield.”

“Then you shall have them, sister. I shall gather up my seers and we will accompany your strike force,” Lireia smiled and turned around, making her way back to the Falcon that she had previously stood next to. Thalinia also resumed her duties, though she started to gather the Aspect warriors and a large number of armoured grav-tanks.

Lireia approached the Falcon and was met by just under half a dozen Warlocks.

“We are prepared for battle, Farseer. What are you instructions?”

“We will accompany the Autarch into battle and provide support,” Lireia replied, making her way around to the back of the Falcon. She reached into a pouch on her waist, producing a couple of wraithbone runes that she allowed to orbit her forearm as she made her way into the back of the vehicle, followed by the Warlocks. She would cast the runes on the way and offer insight once they had arrived at the battlefield.


2000pts Ithyl-Loc Strike Force

*Counts as Firesabre

**Counts as The Spirit Stone of Anath’lan

HQ

Autarch Thalinia Narésiel – 138pts

Autarch – 70pts

Warp jump generator – 15pts

Scorpion chainsword (swapped out) – 3pts

Mandiblasters – 10pts

Fusion gun – 10pts

Blade of the Incandescent Soul* – 30pts

Farseer Lireia Narésiel – 145pts

Farseer – 100pts

Singing spear – 5pts

Runes of warding – 10pts

Runes of witnessing – 15pts

Rune of the Everwarden** – 15pts

Lireia’s Seer Council – 185pts

5 Warlocks – 175pts

Singing spear – 5pts

Singing spear – 5pts

Elites

Troops

Storm of Blades – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Disciples of Asurmen – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter lasers – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Isha’s Tears – 240pts

10 Guardian Defenders – 90pts

Shuriken cannon – 15pts

Wave Serpent – 115pts

Twin-linked bright lances – 5pts

Holo-fields – 15pts

The Wanderers – 96pts

8 Rangers – 96pts

Fast Attack

Sentinels of the Infinity Circuit – 188pts

7 Warp Spiders – 133pts

Exarch Isennil Falnien – 10pts

Twin-linked death spinners – 5pts

Powerblades – 20pts

Fast shot – 10pts

Stalker – 10pts

Heavy Support

Faolchú’s Deliverance – 145pts

Falcon – 125pts

Starcannon – 5pts

Holo-fields – 15pts

Gift of Anaris – 150pts

Falcon – 125pts

Scatter laser – 10pts

Holo-fields – 15pts

Khaine’s Fury – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1995pts


 

“All squads, converge on the Tervigon beast!” Autarch Thalinia called to her forces as she teleported forwards with a squad of Warp Spiders. Alongside her, multiple Falcon and Wave Serpent grav-tanks zoomed next to the remaining Tyranid organisms, disembarking their precious cargo into the ruins around the Tyranids. Instantly, the Aspect Warriors and Guardians that were inside opened fire at any and all Tyranid creatures that remained as the guns of the Imperials spoke out against the Hive Tyrant that had penetrated their lines. The presence of the humans had been most fortuitous for the Eldar forces, distracting the Tyranid swarm’s attention whilst the Eldar fulfilled their own objectives.

The firepower of the Eldar on an already beleaguered and over-extended Tyranid force was too much and anything that remained was cleared through high volumes of shuriken, monofilament and laser fire. The Imperial guns thundered once more and it was over.

“All forces, embark upon your transports and quit the field before the humans can turn on us. With the Tyranids vanquished it is only a matter of time before they turn on us and I will not waste the lives of my warriors on a battle that we do not need,” Autarch Thalinia addressed her forces. A quick browse on her remaining forces showed that not a single Eldar life had been lost, which pleased her. The life of a single Eldar was worth far more than any material possession, and certainly more than the entire human population of this planet.

Each squad quickly made their way back into their respective transports, filing into the backs of grav-tanks in an orderly fashion before engines flared into life and the vehicles zipped away. The Rangers had long since disappeared, blending into their surroundings and making a hasty retreat and the War Walkers had powered their way off to the side to regroup with the rest of the warhost back at camp.

Autarch Thalinia looked back at the human lines. They were regrouping and taking accounts of their losses. With a smile, she and her squad of Warp Spiders teleported off after the grav-tanks. The battle had been won, but the Tyranid threat would never be truly purged.

Regardless, the humans had fulfilled their purposes and the Eldar had fulfilled their objectives.

A Task Fulfilled

(Mild retcons due to player availability. I ask that you simply go with it, as I have to and I don’t like retcons).

Taking a break from my original fiction (going to be a post about that real soon!) to write this. It’s the fluff part from my game over the weekend. Taken a bit of licence here; I do not know if I “won” the campaign and therefore “did my objective” which was to destroy the Tyranid psychic beacon, but it makes so much sense in the fluff. The mission was 5000pts Imperial + 3000pts Eldar vs. 8000pts Tyranids with the Emperor’s Will mission. Our objective was the Imperial command post, their objective could have been the psychic beacon (we were the “attackers”). That’s how I’m writing it, anyway. The Imperial commanders of the battle did an amazing job at holding the objective, I honestly thought that we were going to lose our objective to a horde of bugs, but they managed to hold them back. I spent most of the game moving, as opposed to shooting, but I ended up almost doing a circuit of an 8′ x 6′ board!

Also, I assume that I “won” the campaign, or at least did damn well, because I only lost 2 games total, and those were both when doubles were introduced. I think my overall win/loss is… 10 wins and 2 losses. Or 20 wins and 4 losses when accounting for how we transitioned into and treated doubles games (we doubled all of my previous game results as my partner was new to the campaign and counted each game as 2 games afterwards). With that kind of win:loss ratio, I think I can safely assume that I did pretty well 🙂


 

Farseer Lireia pulled her armoured vehicles next to the Imperial position. Members of the Space Marines, the human elite super soldiers, had started to entrench themselves, concentrating on what looked to be a command post. In front of them were a line of human vehicles and behind them were two crude looking artillery pieces. To the left was another line of tanks and a handful of Space Marines who had taken up a commanding position in a ruined building, a couple of jump pack wearing members on the bottom floor. One instantly gunned his jump pack into life and made his way towards the Eldar vehicles.

“I hate dealing with Mon-keigh…” Lireia groaned before exiting from her Falcon tank, leaving her Warlock bodyguards inside. The Space Marine commander landed with a heavy thud, primitive plasma pistol in hand and a large sword in the other.

“Give me one good reason why we should not open fire on you alien filth here and now,” he growled through the vox grill on his helmet at the smaller Eldar woman, eliciting a mere point to the side.

“Because there is a mass of far less sufferable alien scum across the ruins from here. If you open fire on us then we will all become biomass for the Tyranid horde,” Lireia put in a very matter of fact tone. She could tell that this human wanted her dead, she could feel the murderous intent, however she knew that he would not. Not yet anyway.

“Stay out of our way, witch, and we will not be forced to fire on you,” he replied, gunning his jump pack to life again and returning to his troops. She could see that her forces were already being watched by the xenophobic, suspicious humans. If any shot was fired at her, she was confident that her warhost would react in kind, these primitives would not live long enough to see a drop of Eldar life spilled.

She cast her gaze out over the battlefield. Her acute senses picked up the Tyranid presence, though her psychic senses had long since picked them up. This was the beacon that they were supposed to find, she was sure of it; such a mass of Tyranids would not gather for any other reason. She looked again at the Imperial forces, then to her own. This was not enough if her estimates were correct on the magnitude of the Tyranid forces at this location.

“Isha give me strength,” she muttered sinking slightly and resting on her spear heavily. She could feel the weight of the Tyranid presence on her psyche, whispers seeking to drive her mad which she could not get rid of. She took a deep breath and made her way back to her Falcon, the other seers were feeling the effects too. “We will draw the Tyranids onto the Imperial lines before manoeuvring around the flank to investigate the centre of the psychic presence,” she addressed her warhost, about to continue on.

“We are ready to move on your order,” came another voice, one that she recognised, but from far away. She felt multiple presences, Eldar presences fast approaching but before she could tell who it was, a Space Marine drop pod crashed down near her lines. The Tyranids had already started to scuttle over the battlefield with alarming speed which gave Lireia little time to concentrate on who was approaching. The Imperial guns thundered, her own warhost mobilising to shoot the Tyranids that approached, felling the initial wave. From behind, Fire Prism class tanks fired into swarms of Hormagaunts, additional Wave Serpents supported by Vyper jetbikes zipped onto the field, bright lances piercing through into larger creatures. The Tyranid horde responded, organisms dropping from the sky and coming up from the ground just in front of the Imperial lines. The Tyranid firepower had already been strong, biological projectiles flying into the vehicles to little effect, but felling Space Marines on the flank.

“Now, my warriors, push to the left!” Lireia ordered her armoured column, along with the new support, spearing through the left hand side as the Tyranid swarm fell upon the Imperial lines ferociously, the tank commander’s vehicle being ripped apart as Imperial air support made its way up the battlefield, strafing the Tyranid horde with all manner of projectiles before being brought down themselves. One Vyper jetbike was brought down as homing projectiles slammed into its hull, wrecking the vehicle, but not causing an explosion. She had no time to check on whether the crew survived, praying that they had avoided death in the crash. Lireia, however, was unable to or unwilling to bring her Falcon around with the rest of the warhost. She remained on the right flank, her Falcon punching laser and plasma shots into the Tyranids that encroached upon the Imperials.

The warhost slowed ever so slightly, sending another wave of fire power into the encroaching Tyranid horde; Lireia did not want her warhost to be overrun, which was highly possible considering the low number of Eldar on the field.

From above a group of turquoise clad warriors dropped into the heart of the Tyranid lines as the second wave of Imperial air support arrived, strafing the Tyranid mass once more. Things looked bleak for the Imperials, but the lives of primitives were an expendable asset. Accompanying the turquoise warriors, who dropped a large payload of grenades into the nearby Tyranid beasts before seeking cover in what appeared to be an infested Imperial fortification, were a group of orange warriors, teleporting onto the battlefield with another familiar presence, clad in dark green heavy aspect armour and wielding a blade that burned with blue, psychic fire.

“This is Autarch Thalinia, we have landed near the beacon and will secure the location from these pests as the rest of your forces move in.” The familiar voice caused Lireia to smile as her warhost picked up speed again. A large portion of the nearby Tyranids immediately turned on Thalinia and her Warp Spider escort, dropping spore mines all over their position and sending tiny bio-projectiles crashing into the unit. Four of their number had fallen before Farseer Lireia brought her Falcon around to the flank and disembarked along with her seers, firing pistols and psychic fire into any Tyranid creatures that were nearby. Thalinia had taken cover behind the infested fortification, which had stopped moving and pulsating, fleshy tendrils hanging limply from the walls. She had not felt the psychic feedback of Swooping Hawks dying inside, so they must have been able to restart the Imperial technology inside or sever the Tyranid infestation. Or both.

Lireia contemplated greeting her older sister, though she decided against it whilst there was still a battle to be won. She was happy that she was there, though.

The Tyranid horde had thinned considerably, the Imperial lines still holding. The War Walkers, slower than the skimmers that bore the rest of the warhost, had very quickly distanced themselves from the Imperial lines. Lireia did not trust the humans to not start firing upon her warriors the moment the Tyranids had been routed. There were still organisms that were hurling themselves at the Imperial lines, some out of bestial instinct whilst others were being driven on by a few synapse creatures that remained.

Now Aspect Warriors and Guardians had started to pile out of their transport, armoured figures establishing a perimeter around the seers and beleaguered forces behind the fortification, shuriken and heavy weapons fire spilling out into any creatures that tried to intervene.

“Is this what we were looking for?” Thalinia briefly asked, firing her fusion gun at a nearby Tyranid Biovore organism, punching a hole straight through it before it could disgorge more spore mines onto their position. Lireia inspected the bulging, fleshy construct, allowing herself a smile. It was definitely psychic in nature and Lireia could feel that it was calling more and more organisms to the field of battle. They did not have time to waste, the signal was strong, perhaps strong enough to span entire systems. Lireia turned to her sister and nodded.

“It is. I want this beacon destroyed,” Lireia ordered, though almost instantly as she spoke, Fire Dragons spilled from the back of a Falcon tank and made their way over to her position, melta charges ready. As they finished placing them around the beacon, carefully guided by their temple Exarch, Lireia ordered her forces back into their transports. The Tyranids were far from spent in this location, though her Craftworld’s job was done.

As quickly as they had arrived, the Eldar forces gathered the soul stones of those Warp Spiders that had died on first contact, got into their vehicles and sped off, quitting the battlefield. Behind them, melta charges detonated and the psychic signal was gone.

Lireia could return to the Craftworld with her head held high. It had been rocky, an uneasy path that she had walked, but successful regardless.


 

We had to end on turn 5 (just before I could do all of my getting out of vehicles), but I believe the score at the end was 8 for the Imperials and Eldar (3 for holding our objective, 1 for First Blood, 3 for each Slay the Warlord and 1 for Linebreaker) and 2 points for the Tyranids (1 for Slay the Warlord on the tank commander and 1 for Linebreaker). If it had gone onto turn 6, they might have contested our objective, but they would not have been able to stop my full 3000pts army (I took 5 casualties. 1 Vyper and 4 Warp Spiders) from stealing their’s. Massive props to them for sticking with it (and not getting too unnerved by my very odd play style!) and massive props to the Imperial players who managed to hold on despite the perfidious Eldar abandoning their defensive position without a word. I hope everyone had as much fun as I did (and I didn’t even do much beyond move all the tanks to all the places!).

A Change in Leadership is in Order

“Esthine, open the portal!”

“No… I think not.”

Yeah, I made a reference in the title. No, it is not a story for Chaos, but yes it contains betrayal. It’s a simple fight scene, which I’m not that great at, but… Eh, here it is anyway!

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The doors to Archon Yrinth’s chambers on Commorragh were heavier than Esthine expected. She would have to change that soon, this was an unacceptable imperfection in what she had planned would be her own soon enough. She had arranged everything perfectly, but she did not expect everything to go as planned.

“I know why you’re here, little Dracon,” Archon Yrinth was waiting for her, his blade in his right hand leaving a trail of black smoke as he walked slowly towards her; conversely, his blade in his left writhed, as if alive itself. “Do not think you are the first to try and usurp me. You are no more wise, nor are you more powerful than the rest,” he uttered as he took another step. He was now within striking distance. She knew his capabilities in combat, gripping her agoniser tightly, allowing it to coil out behind her.

He darted for her, his speed impressive, though nothing that she had not seen before. She smiled, sidestepping but not attacking. She needed the right positioning.

He came at her again, this time it seemed as though there were three of him that weaved in and out of each other in order to throw her off balance. A clone field was not unheard of among Archons, especially in his circumstances. She dodged out of the way, though one of his blades caught her in the side, causing her to stumble as trails of crimson rolled down her kaballite armour. Did he…? She figuratively held her breath, though the fact that she had not collapsed was a telling act. Archon Yrinth held up his left hand blade, now spattered with her blood, his other blade clean, still emitting a slight trail of smoke.

“Did you think that I would give you a quick death, little usurper?” he asked, cackling a sadistic laugh before rushing for her again. She put her weight on her back foot, this time cracking her agoniser at one of the figures that rushed for her, dodging into its direction. As her agoniser connected, the figure of the Archon disappeared and she dodged into its path, though again she felt a blade passing up her chest to her shoulder. She stumbled with the momentum of her dodge, clutching at her chest wound. It was fairly deep, but not deep enough to be fatal. Was this a bad idea? She asked herself as she tried to gather her thoughts, though she did not have long before he came at her again, plunging the same blade into her abdomen. It pierced through her armour with ease, she found herself gritting her teeth with the pain as the blade penetrated flesh. Archon Yrinth twisted the blade, eliciting a pained groan from Esthine as she involuntarily grabbed onto the Archon’s shoulder to keep herself on her feet. He kicked her hard and ripped the blade free.

“Did I give you permission to lay your hand upon me?” he asked as she fell to the ground. She still held her agoniser tightly, though even one-on-one, she found herself hopelessly outmatched against the Archon. Perhaps she should have gotten someone else to do the deed? No, this had to be handled by myself, or another would simply take the power and leave me with nothing, she thought to herself as she stirred on the floor. She could barely move, her body was shutting down and her nerve centres were performing to an amplified standard. She lay on her side, bleeding heavily onto the floor as she found herself unable to do anything but look up at the Archon. He was still laughing and grinning.

“You will make an excellent plaything, my pet,” he uttered calmly, slowing his laughter. “Won’t you? You may be too weak to endure much,” he continued as he knelt next to her, placing his pristine huskblade back into its sheathe. Esthine was about to lash out when Archon Yrinth stumbled backwards onto his feet for no apparent reason. Esthine needed no excuse, her only chance of avoiding a terrible fate had presented itself and she would take it. She willed her arm to crack her agoniser to strike at his neck, managing to get the end to wrap itself around between where the helmet met the ghostplate armour. She knew that he was not equipped with his shadow field as she had stolen it previously, however his first attack had caused it to short out; just her luck. He quickly grabbed at the agoniser, but she quickly jerked her wrist, causing the barbs to rake through his armour and his neck, decapitating him in a messy shower of gore. She pulled a small needle from a pouch on her belt and jammed it into her neck, painkillers rushing through her system to counteract the poisons that Archon Yrinth had applied to his djin blade. She clambered to her feet and looked at the headless figure of the former Archon. She grinned, having been nowhere near the next in line for the leadership of the Kabal; her plan had accounted for that, she had dispatched her personal retinue to deal with the competition, confident in Klaivex Rithin and his Incubi unit’s abilities, though not confident enough in their abilities to send them after the Archon himself. He rarely left his chambers, hence the need for a direct approach more akin to the workings of a Wych Cult than a Kabal. Regardless, it had worked and she had proven that she was the most capable; the former Archon’s usage of volatile weapons had been his downfall in the end.

She took his huskblade from his belt, attaching the sheathe to her own belt. There were preparations to make, cults to maintain relationships with and repairs to be done, both mechanical and biological.

Her only regret was that she was unable to savour his pain for longer.

The Hammer Falls

Yeah, it’s late, but I’ve had University deadlines. Now I am largely done though, apart from working on my dissertation. I have also formally changed my army in the campaign to Imperial Guard. The Eldar may make a cameo as an allied detachment, but it’s unlikely. My Eldar are a lot more powerful than my Imperial Guard, but it just made more sense from a narrative point of view that they wouldn’t stick around in a failing alliance with the humans. For reference, my Space Marines chapter tactics are those of “The Raptors”, basically Raven Guard with the ability to have Heavy 1, Rending on their bolters if they don’t move, but they lose the ability to use their jump packs in the movement and assault phase. We’re in the same boat as the rest of the jump infantry!

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“Rejoice, brothers. Today, we bring the Emperor’s judgement a foul Chaos Lord,” Librarian Altarus whispered over his vox. Bike Squad Calus had fallen behind the main Space Marine group, suffering a minor failure in one of their bikes, as they stealthily moved around the flank of the Iron Warriors position. He could see the traitors holed up in their buildings, pouring fire into the charging waves of Imperial Guard forces, and their target, the Iron Warrior Chaos Lord and his Raptor unit that was tearing into an Imperial Guard infantry squad. “Initiate the attack.”

The Space Marines instantly revealed themselves from their position, alongside Imperial Guard Scout Sentinels that immediately moved to harass the Iron Warriors, autocannons pounding at the structure and tearing chunks of walls away. Librarian Altarus reached out to the Raptor unit, his psychic power causing their flesh to rebel and soften up. The rapid fire of lasguns spoke out from the Imperial Guard, hammering the Raptor unit into the ground, falling where they had previously cut down the Imperial Guard squad that was stationed on the bottom floor. The Chaos Lord appeared to take a painful hit as well, though he stood alone on the bottom floor of the building.

“Brothers, remember your training,” Librarian Altarus uttered as the tactical squad raised their bolters. They took aim at the weakened Chaos Lord and fired, explosive bolt shells tearing into the Lord’s power armour. The Guardsmen cheered and the Librarian grinned as bike squad Calus drew in behind them. “Brother Calus, support the Imperial Guard Sentinels. Brother Aerus and his squad will accompany me as we hunt down some traitors in the flank.”

“Yes, brother-Librarian.”

——–

Meanwhile, on the other flank, Inquisitor Lord Tyzell Chaylen stood atop the roof of the ruined building, surveying the battlefield with a stern gaze. The local Imperial Guard forces, with the support of the Deredian veterans, had followed their orders to the letter, charging after the fallen relic with zeal and faith worthy of warriors of the Emperor. The traitor marines and their xenos allies remained hidden on the other side of the ruined section of the planet’s capital hive city.

“Sir, I would advise that you seek cover. Traitorous daemon engines scream towards your position,” came a woman’s voice over his comm unit. He smiled.

“Lieutenant, adjust your fire to the left. Aim two degrees above where you normally would,” he instructed to the nearby command squad, having used his psychic abilities to predict the trajectory of the Chaos Lord who led the lines and had already destroyed the commander of the armoured company that supported his own forces.

“Yes, Inquisitor,” the lieutenant responded, before relaying the orders to his squad. The Inquisitor noticed the Chaos Lord cleaving into the rear of another Leman Russ tank as he dropped down to the lower level of the ruin. Inquisitor Robertson sat below, psychic runes floating about her as she divined the course of the battle. It had been many years since he had found and drafted her into his service, a runaway, yet fiercely loyal psyker who was fleeing the Screaming Vortex.

“We must remove the Chaos Lord, sir. He poses a threat to this entire flank,” she murmured over the vox, her voice barely audible in its low monotone. He had learned to trust her visions. He walked to the opposite corner of the ruin, the void shield generator still humming with life and shielding them from the firepower of the Chaos lines.

“Left flank, direct all fire at the Chaos Lord. Show him the folly of his traitorous acts!” the Inquisitor Lord instructed over the vox. The Imperial guns spoke again, though this time not even the daemonic gifts and relic power armour could save him. The Chaos Lord was brought down in a hail of lasgun and heavy bolter fire.

And then there was a loud explosion. The building next to the Inquisitors rumbled, roofs collapsing in as the husk of a heldrake crashed down, lascannons having torn through its hull in multiple places.

“The Imperial Guard have secured the relic and the traitor marines are retreating.” Inquisitor Robertson stood up, drawing her psychic runes to her hand, small orbs of blue energy whirling. She turned to face Inquisitor Lord Chaylen, the darkness shrouding her figure for the most part.

“We will secure the relic and the hive city,” he replied, striding over to the window and peering out. “We do not have the manpower at the moment to chase the forces of Chaos across the planet. Their time will come, be it through our ground forces, or our fleet in orbit.”

————————-EDIT: Including my army list used below————————-

HQ

Tulen’s Command – 70pts

Company Command Squad – 50pts

Vox-caster – 5pts

Regimental Standard – 15pts

Primaris Psyker Raina Alerin – 70pts

Primaris Psyker – 70pts

Elites

Troops

Javelin Platoon – 560pts

Javelin Command – 50pts

Platoon Command Squad – 30pts

Vox-caster – 5pts

Missile launcher – 15pts

Javelin Squad One – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Javelin Squad Two – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Javelin Squad Three – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Javelin Squad Four – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Javelin Squad Five – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Javelin ‘Ground Pounders’ – 60pts

Heavy Weapons Squad – 60pts

Mortar – 0pts

Mortar – 0pts

Mortar – 0pts

Javelin ‘Crunch Time’ – 75pts

Heavy Weapon Squad – 60pts

Autocannon – 5pts

Autocannon – 5pts

Autocannon – 5pts

Sword Platoon – 340pts

Sword Command – 50pts

Platoon Command Squad – 30pts

Vox-caster – 5pts

Plasma gun – 15pts

Sword Squad One – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Sword Squad Two – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Sword Squad Three – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Sword Sniper Squad One – 50pts

Special Weapons Squad – 35pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Reconnaissance Squad ‘Eyes’ – 85pts

Veteran Squad – 70pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Fast Attack

Thumpers – 120pts

Scout Sentinel – 35pts

Autocannon – 5pts

Scout Sentinel – 35pts

Autocannon – 5pts

Scout Sentinel – 35pts

Autocannon – 5pts

Heavy Support

Automated Gun Emplacement One – 45pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Automated Gun Emplacement Two – 45pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Total – 1275pts

Crimson Sentinels Auxiliary Detachment

HQ

Librarian Sephor Altarus – 90pts

Librarian – 65pts

Mastery Level 2 – 25pts

Elites

Troops

Tactical Squad Aerus – 112pts

8 Tactical Marines – 112pts

Fast Attack

Biker Squad Calus – 78pts

Bike Squad – 63pts

Plasma gun – 15pts

Heavy Support

Total – 280pts

Inquisitorial Liaison

Inquisitor Lord Tyzell Chaylen – 72pts

Ordo Malleus Inquisitor – 25pts

Power armour – 8pts

Servo-skull – 3pts

Servo-skull – 3pts

Servo-skull – 3pts

Psyker – 30pts

Force weapon – 0pts

Inquisitor Alyssa Robertson – 61pts

Ordo Xenos Inquisitor – 25pts

Servo-skull – 3pts

Servo-skull – 3pts

Psyker – 30pts

Force weapon – 0pts

Total – 133pts

Fortification

Mobile Void Shield Generator One – 100pts

Void Shield Generator – 50pts

+1 Void Shield – 25pts

+1 Void Shield – 25pts

Total – 100pts

Grand Total – 1788pts

The Complexity of Fate

Not writing battle reports any more as it’s damn hard to keep track of what my army, let alone what my ally and two opponents do all game! I will, however, still write these little “after battle” snippets of narrative. Basically, I will be switching to Imperial Guard, as I don’t see my Eldar staying around in a partnership that they do not want to be in. However, if I said that I wanted to fly solo, it would screw over the person that I am allied with, so I will not do that. From the Eldar perspective, however, they did not lose a single battle when they fought by themselves. Since teaming up though, they have yet to win a battle, despite taking very few losses and exacting heavy tolls on whoever their opponents are. Therefore, I will be switching to Imperium armies,  an Imperial Guard detachment with a Space Marine allied detachment (until I buy Sisters, then the Ecclesiarchy will start to flex its muscles!) and a pair of Inquisitors. You’ll see when I post up my next army list!

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Scatter lasers slammed into the side of the Tau Riptide battlesuit as Farseer Lireia directed her Aspect Warriors towards the flank of the Space Marine lines. The alliance of primitives and naive children amused her. Their cowering and desperate tactics amused her further.

“Know no fear, Mon-keigh?” she reached out to the mind of the nearest human, though he recoiled from her psychic touch almost instantly. She dug her hand into a pouch on her robes, pulling out small, wraithbone runes and casting them in the cramped confines of the Wave Serpent transport vehicle. The Aspect Warriors of the Dire Avenger shrine did not seem to react.

Until Lireia’s expression dropped.

“Farseer?” the nearest Aspect Warrior asked, his voice calm and calculated as always. Lireia faced the ground for a moment and the warrior turned back to his squad, all remaining silent. The Imperial armoured column had collapsed. The Inquisitor was hiding behind the remnants of a ruined building, shielded by the humans’ void shield generator. Lireia’s forces were largely unscathed, she still felt the presence of all barring one of her vehicles, the Rangers of the Craftworld were a little worse for wear, but otherwise her forces remained. She knew how much damage her warhost had done to the enemy lines. Famous tank commander, Longstrike, had long since crawled from the exploded wreckage of his vehicle, the second Tau Hammerhead tank was barely still hovering above the ground and the Tau Fireblade commander cowered behind the giant Riptide battlesuit that looked as though it was falling apart, along with the remains of his squad; a single Fire Warrior. All of the supposedly advanced battlesuits that had dropped in from above had been quickly cut to ribbons by disciplined shuriken fire from the Eldar Aspect Warriors, as well as the forces of the Space Marines who had arrived by drop pod. Losses for her enemies were heavy, though the Imperial Guard tanks had all been destroyed and the Inquisitor would not last long with her squad of infantry.

She sensed desperation in the Imperial Guard forces, as well as in her enemies. The Imperial tank commander had also been slain and, despite the Inquisitor’s presence, the remaining squad of infantry wavered in their resolve.

“Warriors, gather the soul stones of the fallen and quit the field. I will not trade the lives of my warriors for the lives of children and primitives,” she called out to her forces psychically. Almost instantaneously she felt the remaining Eldar forces speed away, turning from their targets and quitting the field. She noticed a squad of Fire Warriors heading towards her vehicle, though before they could attach their EMP grenades to the hull, the skimmer turned and sped away.

——————————————————————————————

Inquisitor Alyssa Robertson had only just made the rank of Inquisitor, having been an acolyte to Inquisitor Lord Tyzell Chaylen until a few weeks ago. Already, she had failed in her duties. She wished to capture the Tau commander alive so that she may question him. She wished to capture more Tau technology, though the salvage from the deceased battlesuits would have to be enough. The Eldar forces were quitting the field en masse and nothing she could do would stop them. Eldar rarely listened to humans such as herself.

“Men, I want you to cover me whilst I de-activate the void shield generator. We will not allow it to fall into the enemy’s hands,” she instructed, moving towards the generator that lay by the forest near her position. The Guardsmen followed her, but she felt their unease. She could understand; these men had witnessed their entire armoured company, along with their commander, reduced to burned out wreckages, though her duties to the Emperor had long overridden her sense of compassion. She had a job to do and these men would give their lives to the Emperor there and then if needed.

She reached the console on the side of the generator. She understood the simple controls, though the complex parts left her baffled. She glanced over the battlefield and noticed the remaining Tau and Space Marine forces advancing on her position. The void shields held their fire in check for now, but it withered under the bombardment. The Imperial Guardsmen fired back, though their las fire and bolter rounds largely impacted with trees or the walls of ruins.

Then the void shield flickered out of existence once more, unable to hold up against the combined firepower any longer. A bolter round whipped past her head, causing her to duck behind the generator. Her heart raced and she knew that she needed to get away. Her hands sparked with psychic lightning and she pressed her palms against the console, crackling and frying the internal circuitry in a torrent of witchfire and psychic lightning. She was glad there were no members of the Adeptus Mechanicus around to see it.

“Guardsmen, fall back. We cannot stay here any longer!” she yelled at them, snapping off a couple of bolt pistol shots in the direction of the encroaching enemies. As the Guardsmen picked up their equipment and ran in the other direction, she followed, subtly using her skills at divination to aid their escape, directing them away from enemy fire and out of sight. They ducked into the basement of one of the ruined buildings and Alyssa concealed the entrance, her skills gained in an Imperial Guard light infantry company coming into play. She prayed to the Emperor that it would be enough.

Eventually, the sound of Tau and Space Marine forces dissipated. Alyssa would need to report this to Inquisitor Lord Chaylen.

—————————————————————————————————————-

Lireia counted the soul stones of the deceased Eldar as her forces retreated into the webway gate that was linked to her flagship in orbit. Considering how many battles her Craftworld had been in, the number of soul stones that hung from her grip felt rather light. She had not suffered many losses, but she had to concede to Thalinia’s wisdom when she said that aligning with the humans would be their downfall. The Eldar would conduct a different campaign upon the planet’s surface. Every Aspect Warrior, barring a handful from the Striking Scorpion shrine, had transported off world; every vehicle apart from a handful of Vypers and War Walkers had departed. Only Rangers remained with a handful of Guardians, Vypers and War Walkers to watch over the Seer Council as they continued their search on the planet surface. She would not add any more soul stones to the collection in her hands.

Lireia handed the collection of stones to Exarch Araniel of the Howling Banshee shrine with a sombre smile.

“Take them to the Dome of the Crystal Seers on the Craftworld. Make sure their souls find peace in the Infinity Circuit.” Lireia nodded and turned to walk away.

“As you ask, Farseer,” Araniel responded, turning and walking into the webway gate, soul stones clasped in her hands.

Lireia still had to lead her Seer Council. Her mind had to be clear, her concentration had to be total. Searching for a psychic beacon and concealing the Seer Council’s movements from the Tyranids, agents of Chaos and the alliance of naivety. Autarch Thalinia would take the majority of the fleet back to the Craftworld, though Lireia did not relish meeting with her again once her assignment on Amarah Prime had been completed. Thalinia had been right, as usual.

The skeins of fate had proven difficult to interpret.

The Nature of Fate

Off to Warhammer World again today. Playing a 2v2 game (as is how this campaign is going) and my partner is using an armoured column. Naturally I am going to bring an Eldar armoured column to compliment it. Flood the table with armour!

I do not have the exact list of what my ally is taking, but I know he has an armoured fist squad that I can put my Inquisitor in (to absorb bullets). Speaking of which, I am taking an Inquisitor who is bringing some fun toys to the battlefield, namely a void shield generator and some servo skulls. Shenanigans will happen!

—————————————————————————————————

Farseer Lireia was lost in her thoughts. She sat at the edge of the Eldar encampment, gazing off into the distance. There was still the sound of battle echoing across the planet’s surface, lives ending like candle flames in the wind. She doubted her mission. She doubted her visions.

She doubted herself.

“Farseer,” came a voice from behind her, yanking her out of the ocean of uncertainty in which her thoughts floated like a primitive Mon-keigh raft as it threatened to sink beneath the waves. She did not need to turn around to know who it was, it was Exarch Andarion, of the Striking Scorpion shrine.

“Yes, Exarch?” she replied, looking over her shoulder, sweeping loose hairs from her face with a single movement of her hand.

“The Mon-keigh, the Inquisitor wishes to speak to you.” The words left a sour taste. She could hear the Exarch’s frustration at allowing a human to know where there camp was settled, but the need had arisen, and Farseer Lireia knew of radical Inquisitors and the secrecy they pursued.

“Lead me to her,” Lireia responded as she stood up, seemingly effortlessly. The Exarch merely turned and walked. Lireia followed. Her thoughts still wandered as she walked through the camp. A lot of their forces had pulled back from the planet’s surface, along with her older sister, Autarch Thalinia, who needed medical attention after the last battle. Lireia did not seem to notice as the two of them reached their destination.

“Eldar.” The Inquisitor’s voice again rescued Lireia from her thoughts. She turned to face the woman. She wore tightly fitting mesh armour, not Imperial by design, underneath a long coat which was most definitely of Imperial origin.

“Inquisitor, you desired an audience, now I am giving it to you. Speak,” Lireia answered, resting her spear against the ground.

“Our paths must cross. You have seen it too, haven’t you?” the Inquisitor replied. A bold statement. Lireia could feel Andarion’s contempt for this human rising.

She was right, however.

“I do not expect your primitive attempts at seeing to hold much truth,” Lireia started, catching the Inquisitor off guard. Lireia could sense the discomfort in her, but she kept a stalwart expression. She was a new Inquisitor, only recently promoted up. Lireia grinned for a moment.

“But-,” the Inquisitor started, but Farseer Lireia held a hand up, interrupting her speech.

“I am not finished, human.” She paused, taking a deep breath. “I have seen what you see, however. It seems that fate has decreed that we cooperate on this planet. However much we try, however much we may want to, we cannot escape it.”

“Then you know where and when?”

“We shall be there, Inquisitor. We will supplement your brutish armoured column with our own.” She paused, smiling once again. “Consider it a lesson.”

With that, she turned and walked in the other direction, gesturing subtly at Andarion to follow.

The Inquisitor walked away as well, back to the Imperial garrison with which she stayed. But first, she had to meet with her superior. Inquisitor Lord Tyzell Chaylen was meeting with a small force of Grey Knights, the secretive chapter of Space Marines. The daemon hunters of the Imperium.

Inquisitor Alyssa Robertson always felt uneasy around them. She did not relish having to report to her superior in most scenarios, let alone if he’s surrounded by some of the most intimidating warriors that the Imperium has to offer.

She had to clear her mind for the coming battle, however. She wanted to be able to follow the Eldar movements, despite knowing that her powers of seeing were vastly inferior to that of the Eldar Farseer. She had to be focussed. Her mind had to be clear.

————————————————————————————————————-

1800pts Ithyl-Loc Armoured Strikeforce

Eldar Strikeforce

HQ

Farseer Lireia Narésiel – 120pts

Farseer – 100pts

Singing spear – 5pts

Runes of witnessing – 15pts

Elites

Troops

The Wanderers – 120pts

10 Rangers – 120pts

Disciples of Asurmen – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

Storm of Blades – 249pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked scatter laser – 5pts

Shuriken cannon – 10pts

Holo-fields – 15pts

A Thousand Blades – 239pts

8 Dire Avengers – 104pts

Wave Serpent – 115pts

Twin-linked bright lance – 5pts

Holo-fields – 15pts

Fast Attack

The Hounds of Kurnous – 180pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Vyper – 50pts

Bright lance – 10pts

Heavy Support

Crystalline Wrath – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Prism’s Force – 140pts

Fire Prism – 125pts

Holo-fields – 15pts

Murehketh Bein Hekhita – 210pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

War Walker – 60pts

Scatter laser – 5pts

Scatter laser – 5pts

Total – 1627pts

Inquisitorial Liaison

Inquisitor Alyssa Robertson – 64pts

Ordo Xenos Inquisitor – 25pts

Servo skull – 3pts

Servo skull – 3pts

Servo skull – 3pts

Psyker (Mastery Level 1) – 30pts

Force weapon – 0pts

Total – 64pts

Fortification

Portable Void Shield Generator – 100pts

Void Shield Generator – 50pts

+1 Void shield – 25pts

+1 Void shield – 25pts

Total – 100pts

Grand Total – 1791pts

There Ain’t No Rest For The Wicked

So, I’m off to Warhammer World again with a traitor Imperial Guard list. It’s the same list as before as I am already running late and wanted to get my army list completely written up with the fluff and all the extra bits. The army list is the same, but the fluff extract is quite obviously different. May seem rushed because… Well, it is. I need to be on my way as I’m expected at Warhammer World in a matter of minutes!

——————————————————————————

Sorceress Ezarine let out a soft groan as she slumped against the wall, lho-stick burning slowly between her lips. She had been tasked to take care of the clean-up of the area, though she had not had time to rest since the battle. She peered over the battlements, watching the warband getting organised and prepared to hunt down the remaining Tyranid presence.

She sighed and turned back, facing the rear of the bunker and exhaling a large cloud of smoke. She could still feel the presence of the Hive Mind, but at that moment she did not want to think about it, which was tough as she felt the constant whispers in her mind.

“I hate battlefields,” she murmured, inhaling once more through the lho-stick, “it’s dirty and lacks basic comforts.” Her micro-bead beeped with life. She considered disconnecting it, though she did not want to think about what would happen should Tyllanius find out that she shirked on her duties. Reluctantly, she pressed it into life.

“Sorceress, we’ve identified a large force of Tyranids in the nearby area; it’s far larger than our original projections,” came a voice over the micro-bead. She pressed a hand to her forehead wearily.

“And? Burn them out. You have your orders from our benefactors, so take care of them!” she replied, her voice harsh and intolerant.

“We would, Sorceress, though there is another alien force nearby. Our groups have already been ambushed by battlesuits that appeared out of nowhere,” the voice responded, the tone shaky and hesitant.

“Are you such a coward? Do your job and gain the favour of the Dark Gods!” she answered, shaking her head and standing up, lho-stick between her fingers.

“I-… Yes, Sorceress. Proce-” The voice was interrupted by what sounded like a hail of gunfire.

“Hey. Hey! Are you still there?” she asked. No response. The feed went dead. She let out an aggravated groan, activating her micro-bead once more as she switched frequency.

“Command. Take up defensive positions again. More wish to test our devotion to the Dark Gods this day.” She turned to see the Chaos Space Marines returning as well; she assumed that they had run into the same problems that her forward groups had.

————————————————————————–

1800pts Traitor Deredian Warband

HQ

Cult Command – 70pts

Company Command Squad – 50pts

Vox-caster – 5pts

Regimental Standard – 15pts

Sorceress Ezarine – 70pts

Primaris Psyker – 70pts

Elites

Troops

Heavy Platoon – 560pts

Heavy Command – 50pts

Platoon Command Squad – 30pts

Vox-caster – 5pts

Missile launcher – 15pts

Heavy Squad One – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Heavy Squad Two – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Heavy Squad Three – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Heavy Squad Four – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

Heavy Squad Five – 75pts

Infantry Squad – 50pts

Vox-caster – 5pts

Grenade launcher – 5pts

Missile launcher – 15pts

The Rain – 60pts

Heavy Weapons Squad – 60pts

Mortar – 0pts

Mortar – 0pts

Mortar – 0pts

Destruction – 75pts

Heavy Support Squad – 60pts

Autocannon – 5pts

Autocannon – 5pts

Autocannon – 5pts

Forward Platoon – 265pts

Forward Command – 35pts

Platoon Command Squad – 30pts

Vox-caster – 5pts

Forward Squad One – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Forward Squad Two – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Forward Squad Three – 60pts

Infantry Squad – 50pts

Vox-caster – 5pts

Flamer – 5pts

Doomgivers – 50pts

Special Weapons Squad – 35pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Cult’s Eyes – 115pts

Veteran Squad – 70pts

Forward Sentries – 30pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Sniper rifle – 5pts

Fast Attack

Ruin – 40pts

Scout Sentinel – 35pts

Autocannon – 5pts

Heavy Reconnaissance – 40pts

Scout Sentinel – 35pts

Autocannon – 5pts

Storm – 40pts

Scout Sentinel – 35pts

Autocannon – 5pts

Heavy Support

Corrupted Sentry Battery One – 30pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Corrupted Sentry Battery Two – 30pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Corrupted Sentry Battery Three – 30pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Tarantula Sentry Gun – 15pts

Twin-linked heavy bolters – 0pts

Crimson Conquerors Warband

HQ

Sorceror Tyllanius – 140pts

Sorceror – 60pts

Mastery Level +1 – 25pts

Mastery Level +1 – 25pts

Mark of Slaanesh – 15pts

Spell familiar – 15pts

Elites

Troops

Slaves to Sensation – 145pts

Chaos Space Marine Squad – 75pts

+3 Chaos Space Marines – 39pts

Mark of Slaanesh – 16pts

Plasma gun – 15pts

Fast Attack

Heavy Support

Fortifications

Firestorm Redoubt – 230pts

Wall of Martyrs Firestorm Redoubt – 200pts

Quad Icarus lascannons – 0pts

Quad Icarus lascannons – 0pts

Magos Machine Spirit – 30pts

Grand Total – 1795pts